Wacht Lounge

Praat hier over nieuwe of toekomstige updates. Alle onderwerpen over updates die minder dan een maand in het spel zijn plaats je hier. Discussies over andere games van Jagex mogen hier ook.
Forumregels
Praat in dit forumdeel mee over recent nieuws of toekomstige updates. Mocht je een zodanig klein nieuwtje hebben dat deze echt niet in een apart discussietopic past, dan kun je in de Wacht Lounge terecht. Het is normaal gesproken echter de bedoeling dat er voor elke toekomstige update een apart discussietopic aangemaakt wordt, waarin tot de datum van release over deze update gesproken kan worden. Zodra de update er is, wordt de discussie door een moderator gesloten en kan er in het nieuw aangemaakte topic van Bot verder gediscussieerd worden.
Gabber Zaros
Berichten: 956
Lid geworden op: woensdag 14 oktober 2009, 21:48
RS: Gestopt

Re: Update Lounge

Bericht door Gabber Zaros »

is er al een uur voorbij dat ze zeggen update over 1uur en dan is nog niet eens aftellen begonnen
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lid van: Afbeelding
ik ben dyslectisch ik vind het dus ook moeilijk om met hoofdletters en punten te werken
Chris
Ex-moderator
Berichten: 17442
Lid geworden op: maandag 20 augustus 2007, 11:13
RS: Z dragon999 (p2p)

Re: Update Lounge

Bericht door Chris »

Denk wel ieder moment hoor, Mod Chris L is online. Dé boss creator van Jagex. :mrgreen:
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~Completionist cape owner since 21-07-2013~
~Max cape owner since 23-09-2011~
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Hidde
Berichten: 7184
Lid geworden op: donderdag 21 augustus 2008, 13:27

Re: Update Lounge

Bericht door Hidde »

Google Says schreef:Facebook:

Afbeelding

'T is echt wel een enorm beestje =P (Als vergelijkingspunt, zie de Pack Yak =P)
Zie ik daar dat er armour uit word geslagen? :o
Gabber Zaros
Berichten: 956
Lid geworden op: woensdag 14 oktober 2009, 21:48
RS: Gestopt

Re: Update Lounge

Bericht door Gabber Zaros »

Chris schreef:Denk wel ieder moment hoor, Mod Chris L is online. Dé boss creator van Jagex. :mrgreen:
wat deed die dan al die tijd toen we zeurde dat er sterkere bosse moesten komen(en met we bedoel ik mensen die dat deden)
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Afbeelding
lid van: Afbeelding
ik ben dyslectisch ik vind het dus ook moeilijk om met hoofdletters en punten te werken
Scyfer
Berichten: 3403
Lid geworden op: woensdag 30 mei 2007, 13:33
RS: Scyfer (OSRS)

Re: Update Lounge

Bericht door Scyfer »

Ik ben echt ontzettend benieuwd, hopelijk een mooie hoge Slayer req :D
Gestopt sinds 16/10/2011
Proud owner of the Slayer Skill Mastery
Hidde
Berichten: 7184
Lid geworden op: donderdag 21 augustus 2008, 13:27

Re: Update Lounge

Bericht door Hidde »

Ik hoop dat hij komt ;D
Maar ik heb verder niks gehoord van JaGex over deze update o_o?
Mikal
Berichten: 2891
Lid geworden op: zaterdag 13 februari 2010, 15:03
RS: Mikal (p2p)
Clan: Zealmania

Re: Update Lounge

Bericht door Mikal »

Duurt wel erg lang..
Scyfer
Berichten: 3403
Lid geworden op: woensdag 30 mei 2007, 13:33
RS: Scyfer (OSRS)

Re: Update Lounge

Bericht door Scyfer »

The system update counter should appear in about 5 minutes or so... Apologies for the delay on this one!
Gestopt sinds 16/10/2011
Proud owner of the Slayer Skill Mastery
Mikal
Berichten: 2891
Lid geworden op: zaterdag 13 februari 2010, 15:03
RS: Mikal (p2p)
Clan: Zealmania

Re: Update Lounge

Bericht door Mikal »

Mooi :)
Hidde
Berichten: 7184
Lid geworden op: donderdag 21 augustus 2008, 13:27

Re: Update Lounge

Bericht door Hidde »

Scyfer schreef:The system update counter should appear in about 5 minutes or so... Apologies for the delay on this one!
<3333
Plzz Strykewyrm ;D
Mikal
Berichten: 2891
Lid geworden op: zaterdag 13 februari 2010, 15:03
RS: Mikal (p2p)
Clan: Zealmania

Re: Update Lounge

Bericht door Mikal »

Homesite is erg traag.. OMG UPDATE !!!
Hidde
Berichten: 7184
Lid geworden op: donderdag 21 augustus 2008, 13:27

Re: Update Lounge

Bericht door Hidde »

En daar is die mooie counter al ;D
errol59
Berichten: 2374
Lid geworden op: donderdag 24 januari 2008, 19:07

Re: Update Lounge

Bericht door errol59 »

system update!! lava strywyrm!!!
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Mikal
Berichten: 2891
Lid geworden op: zaterdag 13 februari 2010, 15:03
RS: Mikal (p2p)
Clan: Zealmania

Re: Update Lounge

Bericht door Mikal »

Ffkes wachten op de homepage news :P
Rowdy
Verbannen (permanent)
Berichten: 792
Lid geworden op: donderdag 5 juni 2008, 16:18
RS: Softique (p2p)

Re: Update Lounge

Bericht door Rowdy »

WildyWyrms. 't is een event. :o
Attack of the WildyWyrms!

What’s that coming out of the ground? It’s a WildyWyrm! For the next two weeks (until the week commencing 7th March), these overgrown cousins of the strykewyrms will be underground in three multi-way areas of the Wilderness, waiting for members to stomp on their hiding places. Wake one, and player-killers will find that their battles take a turn for the chaotic: a towering WildyWyrm will rise up and attack from all three corners of the combat triangle, attempting to drag players underground, remove their ability to use prayers, and even hurl balls of flame that bounce from one adventurer to the next.

These monsters have a combat level of 382, but they have the potential to become far more dangerous, as Jagex Moderators know that the WildyWyrm’s mind is weak and can be controlled. With the WildyWyrm under their control, the moderator can choose whether it attacks with melee, ranged or magic, and, more importantly, they will be able to increase the creature’s Defence and Attack, raising it to a potential combat level of 562! Sadistic JMods will even heal the WildyWyrm to make sure that the WildyWyrm is more than just a nuisance as you player-kill.

You will be able to find these huge, hulking beasts in three areas of the Wilderness for the next two weeks only. If you are not interested in fighting the WildyWyrm, it might be worth avoiding these areas for the next two weeks:

In the forest east of the Chaos Temple (level 11 Wilderness)
North of Clan Wars (level 42 Wilderness)
Between the Lava Maze and Red Dragon Isle (level 42 Wilderness)
Mandrith and other Edgeville characters will announce if a Moderator has taken control of a WildyWyrm in the Wilderness. WildyWyrms do not follow the rules of traditional strykewyrms, so you do not require any Slayer levels or the use of a fire cape to fight it.

If you are fighting a WildyWyrm, keep your eyes open for JMods in the area; if one takes control of a WildyWyrm, you will find that the name of the WildyWyrm changes to that of the JMod in control of it. While under control of a JMod, you can guarantee that the fight will become more dangerous and prolonged, so be prepared for the additional difficulty.

The WildyWyrms are located in dangerous, multi-way areas of the Wilderness. It is likely that other players will attempt to player-kill you as you fight in these WildyWyrm areas, due to the increased danger, so only player-kill here with items that you are willing to lose. As with the rest of the Wilderness, you will not leave a gravestone behind when you die, and your items will be visible to the player who dealt the most damage to you (or to everyone in the vicinity if no player damaged you). Click here to read more about the Wilderness.

On the week commencing 7th March, the WildyWyrms will be removed from the game, while its drop, the fury shark, will be removed from the game on the week commencing 28th March, 2011.

Fury Shark:

Contribute to the death of a JMod-controlled WildyWyrm and you will receive the guaranteed reward of a cooked fury shark. Defeat a normal WildyWyrm and there is a small chance of receiving this untradeable drop.

Fury sharks are delicacies that heal 230 life points in combat and 280 life points outside of combat. That makes them second only to the baron shark in terms of life point-healing fish. If dropped on the floor, a fury shark will be visible as a conventional shark to other players.

On top of this, the fury shark is blessed with the ability to protect items on death for one minute after being eaten. This item protection works in the same way as the Protect Item prayer: if you die while you are under the effect of the fury shark, you will retain 4 items if you are not skulled, 1 item if you are skulled, and 0 items if you are on a High-risk Wilderness World. The fury shark is an alternative to using the Protect Item prayer or curse; it cannot be used to increase the effects of them. By offering an alternative to using the Protect Item prayer, you are able to choose another prayer to take into battle.

The fury shark will stay fresh until the week commencing the 28th March, 2011, when they will rot away into nothingness. Make sure you eat your sharks in that time – you’ll never forget the flavour!

Mod Chris L
RuneScape Content Developer



In other news...

When entering the Wilderness, the default draw order has been changed to what PvP Worlds used to use. This means that players will once again appear over familiars
We’ve taken the opportunity to sweeten Nex’s drops a little, making the unique items more common, large-quantity drops bigger, and the items more fairly spread between those who kill her. Nex is just as difficult and engrossing to fight as before, but today’s update better rewards those who put the time and effort into killing her, and removes an obstacle from fighting her.

Nex Rewards

We have taken the opportunity to thoroughly revise Nex’s drop tables, making her drops larger, more common and fairly shared between a larger number of individuals. Since Nex can take a great deal of time, effort and risk, this seems a more fitting return for defeating her.

Those who are looking to get their hands on the zaryte bow and the virtus mask, robe top and robe legs will find that they are roughly three times more likely to receive one from a Nex drop. Although getting a unique item from Nex was far more likely than getting a godsword from another boss, we did not believe that the chances of receiving one matched the time put into killing her.

Those who attack Nex in groups – which is everyone, unless you are utterly mad – will find that her drops are now split into batches rather than one large pile going to a single person, and the total number has been subtly increased. For example, Nex might previously have dropped 5 torstol seeds and 30 noted Saradomin brews for 1 person; with the changes this week, Nex will instead share 12 torstol seeds between 4 people, and will share 30 un-noted Saradomin brews between 3 people (throwing in an additional 10 un-noted super restores for a bit of variety). With free trade back in RuneScape, you can liberally pass these items to one another to better prepare you for the next fight!

Getting to Nex

From now on, Nex encourages you to pay homage to Zaros by wearing a full ancient ceremonial set; in return, she will allow you to pass through the Zarosian boss door for free, without the need to notch up a kill count.

To get hold of the ancient ceremonial robes, you have a few options: kill the ancient mages that attack in the area before the killcount door, kill the ancient mages in the Nex area, or buy them from other players. We have greatly increased the chances that a mage in the Nex area will drop these robes.

Be aware that the ancient ceremonial clothing has no stat boosting effects, and the creatures of the Ancient Prison will still be aggressive while you wear it.

Mod Chris L
RuneScape Content Developer
Laatst gewijzigd door Rowdy op maandag 21 februari 2011, 16:40, 2 keer totaal gewijzigd.
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Softique II
99 Firemaking - 2 Januari '09.
99 Farming - 22 Augustus '10.
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In- of uitklappen •
-Freakrow-
Cb 77 Skiller.
99 Firemaking gehaalt op 2 Januari 2009.
99 Farming gehaalt op 22 Augustus 2010.
-Softique-
Waterfall Quest at 10 Constitution.
-

Mikal
Berichten: 2891
Lid geworden op: zaterdag 13 februari 2010, 15:03
RS: Mikal (p2p)
Clan: Zealmania

Re: Update Lounge

Bericht door Mikal »

Attack of the WildyWyrms!

What’s that coming out of the ground? It’s a WildyWyrm! For the next two weeks (until the week commencing 7th March), these overgrown cousins of the strykewyrms will be underground in three multi-way areas of the Wilderness, waiting for members to stomp on their hiding places. Wake one, and player-killers will find that their battles take a turn for the chaotic: a towering WildyWyrm will rise up and attack from all three corners of the combat triangle, attempting to drag players underground, remove their ability to use prayers, and even hurl balls of flame that bounce from one adventurer to the next.

These monsters have a combat level of 382, but they have the potential to become far more dangerous, as Jagex Moderators know that the WildyWyrm’s mind is weak and can be controlled. With the WildyWyrm under their control, the moderator can choose whether it attacks with melee, ranged or magic, and, more importantly, they will be able to increase the creature’s Defence and Attack, raising it to a potential combat level of 562! Sadistic JMods will even heal the WildyWyrm to make sure that the WildyWyrm is more than just a nuisance as you player-kill.

You will be able to find these huge, hulking beasts in three areas of the Wilderness for the next two weeks only. If you are not interested in fighting the WildyWyrm, it might be worth avoiding these areas for the next two weeks:

In the forest east of the Chaos Temple (level 11 Wilderness)
North of Clan Wars (level 42 Wilderness)
Between the Lava Maze and Red Dragon Isle (level 42 Wilderness)
Mandrith and other Edgeville characters will announce if a Moderator has taken control of a WildyWyrm in the Wilderness. WildyWyrms do not follow the rules of traditional strykewyrms, so you do not require any Slayer levels or the use of a fire cape to fight it.

If you are fighting a WildyWyrm, keep your eyes open for JMods in the area; if one takes control of a WildyWyrm, you will find that the name of the WildyWyrm changes to that of the JMod in control of it. While under control of a JMod, you can guarantee that the fight will become more dangerous and prolonged, so be prepared for the additional difficulty.

The WildyWyrms are located in dangerous, multi-way areas of the Wilderness. It is likely that other players will attempt to player-kill you as you fight in these WildyWyrm areas, due to the increased danger, so only player-kill here with items that you are willing to lose. As with the rest of the Wilderness, you will not leave a gravestone behind when you die, and your items will be visible to the player who dealt the most damage to you (or to everyone in the vicinity if no player damaged you). Click here to read more about the Wilderness.

On the week commencing 7th March, the WildyWyrms will be removed from the game, while its drop, the fury shark, will be removed from the game on the week commencing 28th March, 2011.

Fury Shark:

Contribute to the death of a JMod-controlled WildyWyrm and you will receive the guaranteed reward of a cooked fury shark. Defeat a normal WildyWyrm and there is a small chance of receiving this untradeable drop.

Fury sharks are delicacies that heal 230 life points in combat and 280 life points outside of combat. That makes them second only to the baron shark in terms of life point-healing fish. If dropped on the floor, a fury shark will be visible as a conventional shark to other players.

On top of this, the fury shark is blessed with the ability to protect items on death for one minute after being eaten. This item protection works in the same way as the Protect Item prayer: if you die while you are under the effect of the fury shark, you will retain 4 items if you are not skulled, 1 item if you are skulled, and 0 items if you are on a High-risk Wilderness World. The fury shark is an alternative to using the Protect Item prayer or curse; it cannot be used to increase the effects of them. By offering an alternative to using the Protect Item prayer, you are able to choose another prayer to take into battle.

The fury shark will stay fresh until the week commencing the 28th March, 2011, when they will rot away into nothingness. Make sure you eat your sharks in that time – you’ll never forget the flavour!

Mod Chris L
RuneScape Content Developer



In other news...

When entering the Wilderness, the default draw order has been changed to what PvP Worlds used to use. This means that players will once again appear over familiars.
Ex-gebruiker 52833
Berichten: 9015
Lid geworden op: vrijdag 22 oktober 2010, 18:45

Re: Update Lounge

Bericht door Ex-gebruiker 52833 »

Fuu wou ik net ook posten :x
errol59
Berichten: 2374
Lid geworden op: donderdag 24 januari 2008, 19:07

Re: Update Lounge

Bericht door errol59 »

omg wat een naam wildywyrm -.-, jagex mods kunnen combat verhogen en het moster heale.. juppie/ :roll: never going to defeat this one :roll:
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Mikal
Berichten: 2891
Lid geworden op: zaterdag 13 februari 2010, 15:03
RS: Mikal (p2p)
Clan: Zealmania

Re: Update Lounge

Bericht door Mikal »

errol59 schreef:omg wat een naam wildywyrm -.-, jagex mods kunnen combat verhogen en het moster heale.. juppie/ :roll: never going to defeat this one :roll:
Of Jagex mods 24/7 daar gaan staan in elke world :") Op 3 spots tegelijk
Gabber Zaros
Berichten: 956
Lid geworden op: woensdag 14 oktober 2009, 21:48
RS: Gestopt

Re: Update Lounge

Bericht door Gabber Zaros »

video duurt even iets langer had probleem met cam

Toegevoegd na 12 minuten:

ow sorry lukt niet met importeren op youtube blijft die steeds haken rond 35% er zullen snel wel andere vids komen

Toegevoegd na 13 minuten:

ownee gaat toch verder

Toegevoegd na 17 minuten:
mijn video
Afbeelding DOWNLOAD NU IN DE APPSTORE!
Afbeelding
lid van: Afbeelding
ik ben dyslectisch ik vind het dus ook moeilijk om met hoofdletters en punten te werken
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