Rune Value Improvements

In dit forum tref je de oudere nieuwsberichten van RuneScape aan. Dit archief heeft al het nieuws vanaf september 2009.
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Lid geworden op: woensdag 5 december 2007, 17:55

Rune Value Improvements

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Rune Value Improvements

Originele tekst

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Wizard Goldberg has made his Rune Goldberg Machine available for public use, in today's rune value update - as voted by you in the Skill Update Player Power poll earlier this year.

Head to the Runecrafting Guild to start this daily D&D. You'll enter combinations of runes to get vis wax, which can:
  • Extend or reset auras.
  • Increase your divine location gathering limit.
  • Extend or reroll daily challenges.
We've also made it possible to use rune essence stored in pouches alongside essence in your inventory when crafting at altars.

Finally, we've increased the rune essence capacity and summon duration of the abyssal titan and abyssal lurker.

Read on for more details, or log into RuneScape now!

Rune Goldberg Machine - New Runecrafting D&D
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Speak to Wizard Goldberg to get a quick tour of his prototype invention.

To get your daily helping of vis wax, you'll need to fill up the machine with three types of rune. You can put any type of rune into any of the slots - with the exception of Armadyl runes.

Putting different runes in different slots will yield differing amounts of vis wax when you click 'combine' on the interface. This amount changes daily, so you may wish to experiment first.

Experiment by filling up the machine with combinations of three runes. You'll see how much wax you would get with that combination, although if you try again the number or runes needed before clicking 'combine' will increase.

Each slot has a daily best-in-slot rune, determined randomly each day. Each slot also counts for a set proportion of the final amount of vis wax:
  • Slot 1 is the same rune for every player, and counts for 30%.
  • Slot 2 is one of three possible runes, and counts for 30%.
  • Slot 3 is randomly assigned to each player, and counts for 40%.
It's a good idea to talk to other players about the first and second slots. Sharing your research will help you get as much vis wax as you can, for as little cost in runes.

Vis Wax and its Many Uses

Vis wax is marvellous stuff, with a variety of unique uses.

Click the vis wax in your inventory and you'll have a choice of three functions:

Auras
  • Extend the duration of most auras by 50 or 100%. One extension per cooldown period.
  • The Wisdom and Jack of Trades auras (all tiers) cannot be extended, but their cooldown can be reset once per day for a second activation.
  • The Festive, Enlightenment, Daemonheim, Oddball, and all other cosmetic auras are not affected by vis wax.
Challenges
  • Reroll daily challenges directly from the Challenges interface. You'll be offered an alternative in a skill different to the original, or you'll be able to stick with what you had. Each challenge can only be rerolled once.
  • Some challenges can also be extended - doubling the action needed for twice the reward. Note that not every challenge is eligible for this.
Divination
  • Increase your daily gathering limit by 50% or 100%.
Altar Running Improvements

In addition to the Rune Goldberg machine, we've tweaked the following to make runecrafting at an altar a bit smoother:
  • Essence stored in pouches or in abyssal familiars will now be automatically used when crafting runes, alongside those in your ordinary inventory.
  • The abyssal titan and abyssal lurker have had their rune essence carrying capacities and summon durations increased.
Have Fun!

Your votes and Goldberg's innovation have made the Runecrafting skill all the more useful and profitable. Enjoy, and tell us what you think on the forums.

Mod Deg and the RuneScape Team

In Other News
  • Many monster types have had their rune drop rates reduced or removed, in order to increase the value of altar runecrafting.
    • Abyssal demon
    • Airut
    • Aquanite
    • Automatons
    • Avianses
    • Bandos minions
    • Bandos statues
    • Basilisk
    • Black dragon
    • Bladed muspah
    • Blood reaver
    • Blue dragon
    • Brine rat
    • Bronze dragon
    • Catablepon
    • Celestial dragon
    • Chaos dwarves
    • Chaos Elemental
    • Cockroaches
    • Corporeal Beast
    • Daggannoth
    • Dagonhai Monks
    • Dark wizards
    • Desert strykewyrm
    • Dust devil
    • Earth Warrior
    • Exiled kalphite queen
    • Exiled kalphites
    • Fire giant
    • Flesh Crawlers
    • Force muspah
    • Glacor
    • Greater demon
    • Greater Demons
    • Green Dragon
    • Grifolaroo
    • Grotworms
    • Harpie bug swarm
    • Hill giant
    • Ice fiend
    • Ice giant
    • Ice strykewyrm
    • Infernal Mage
    • Jogre
    • Jungle strykewyrm
    • Kalphite Queen
    • Kalphites
    • Killerwatt
    • King Black Dragon
    • Kree'arra
    • K'ril Tsutsaroth
    • Lesser demon
    • Living rock creatures
    • Locust
    • Mature grotworm
    • Minotaur
    • Mithril dragon
    • Moss giant
    • Nex
    • Polypore creatures
    • Queen Black Dragon
    • Revenants
    • Rorarius
    • Scarab mages
    • Shadow warrior
    • Skeletal Wyvern
    • Throwing muspah
    • Trolls
    • Tzhaar
    • Vyrewatch
    • Warped cockroach
    • Waterfiend
  • Five more bank booster slots are now available from Solomon's General Store.
Read the patch notes for further details of today's update.
Samenvatting
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Er is een nieuwe Runecrafting Distraction & Diversion. Met de Rune Goldberg Machine in de Runecrafting guild kun je runes omzetten tot vis wax. Met vis wax kun je de duur van de meeste aura's verlengen of hun cooldown terugzetten, je daily challenges veranderen of verlengen voor meer xp, en je dagelijkse limiet voor het verzamelen van divine locations van Divination verhogen.

De hoeveelheid vis wax die je krijgt hangt af van de runes die je gebruikt. Hoeveel elke combinatie oplevert verandert elke dag. Het is dus handig om een beetje te experimenteren voordat je al je runes in de machine werpt. Je kunt combinaties van drie runes maken. De eerste rune is voor alle spelers hetzelfde, de tweede rune is één van drie mogelijke runes en de derde rune is voor elke speler willekeurig. Het is dus aan te raden met andere spelers te overleggen over de eerste twee runes. Het aantal runes dat je nodig hebt om vis wax te maken zal na elke poging namelijk stijgen, dus je resultaten delen helpt jezelf en andere spelers om minder runes te gebruiken.

Het traditionele Runecrafting met rune essence en een altaar heeft ook baat bij de update van vandaag. Rune en pure essence die je in een pouch hebt zitten of die je familiar draagt zal nu automatisch worden verbruikt wanneer je op een altaar klikt. Ook kunnen abyssal titans en lurkers meer essence dragen en gaan ze langer mee.

Daarnaast droppen ongeveer 90 monsters minder runes of helemaal geen runes meer. Op deze manier komen er minder runes het spel in en worden ze weer meer waard. Ook zijn er uiteraard patch notes. Zowel de lijst met monsters met aangepaste runes drops en de patch notes zijn op het forum te vinden.
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Lid geworden op: woensdag 5 december 2007, 17:55

Re: Rune Value Improvements

Bericht door Bot »

Patch Notes - 15/09/2014

https://www.youtube.com/watch?v=TXZ6tYTkIE0

Graphical:
  • Golden godswords now have animated special attacks.
  • A graphical issue with the Artisan's bandana on female characters has been fixed.
  • A missing part of a statue in Varrock centre has been replaced.
  • A broken section of riverbank near the church of Saradomin in Lumbridge has been repaired.
  • The Sin Seer no longer has stretching issues.
  • The expert skillcapes have been updated on females to reduce clipping with their gear.
  • An animation issue has been corrected with worker cocoons that hatch during the Kalphite Queen fight.
  • A height issue with the obstacle pipe in the Yanille Agility dungeon has been fixed.
  • Some floating environment has been removed from the Burthorpe mines.
  • Stripy pirate shirts no longer causes graphical issues on arms with default clothing.
  • The Fishing cursor is no longer used when you try to lure the coshing volunteers/trainer in the Thieves’ guild.
  • A graphical issue with gloves and the waxed tunic/Fishing waxskin base clothing has been resolved.
  • Saro, Brendt and the White Mountain cart conductor no longer have stretched shadows.
  • The text in the chat box when typing in Legacy Mode has been moved up slightly so it does not conflict with the chat buttons.
  • The trade interface has been updated to use the correct interface skin.
  • The options selection in the emotes interface now uses the correct border style.
  • LoL’s rock throwing animation during The Mighty Fall quest has been corrected.
Skills, D&Ds & Minigames:
  • XP values provided by Void Knight Commendations have been improved.
  • Castle Wars barricades are now allowed on the bridges to the central island.
  • A display issue when filtering the list of ship parts in your port with earlier items that have not been purchased has been fixed.
  • The D&D tracker now shows correct the information regarding when players will be able to replay the Familiarisation activity.
  • The minimap icons whilst inside a Flash Powder Factory game are now correct.

Quests, Challenges and Achievements:
  • The positioning issues with the Mourning's End part 1 sheep painting device have been resolved.
  • The ring of Charos quiz interface in the quest Garden of Tranquility has been updated.
  • Players in Legacy mode can no longer be constantly blocked from attacking by Asphyxiate while fighting Ikadia, Echo of Jas or Dragon-hunter mage.
  • The Ardougne task "Brace yourself" may now be completed using the Totem pole's right-click ‘Recharge’ option.
  • Checking the health on a fruit tree in Herblore Habitat will no longer complete an incorrect task.

Other:
  • It is now possible to zoom in and out in Legacy Mode using the Page Up/Down keys.
  • The amount healed when using the Dream spell has been increased.
  • Vengeance will no longer trigger on 0/1 damage hits.
  • Being in a group will no longer hide other players' adrenaline bars.
  • Life points in Legacy mode now display correctly in the grouping system.
  • Players should no longer get spammed with notifications when the group leader changes to a new player when the old one has been logged out for over a minute.
  • Players can no longer be invited to a group during PvP situations via the grouping system.
  • Pulsing spiders will no longer get stuck in the phase 3 area during the Araxxi fight.
  • The ramp in path 2 of Araxxor will no longer delete itself if an acid spider spawn puddle lands on a specific area.
  • The blitzer ring effect in Dungeoneering now increases the minimum hit chance correctly.
  • The blazer ring effect in Dungeoneering no longer overrides a stronger Combust effect.
  • Split private chat will no longer be hidden while the player has an info box open in Legacy mode.
  • The requirements for Third-Age ranged armour in the Ranged Skill Advance Guide have been corrected.
  • A typo in the Stalker Notes (part 5) has been fixed.
  • An area at the Bull Ants in the Chaos Tunnels no longer traps players.
  • The ‘protect on death’ option has been removed from low level silverhawk boots meaning that all silverhawk boots are now sent to your gravestone on death.
  • A typo on the combat target information HUD when locking the NPC panel has been corrected.
  • The dragon halberd special attack now deals the correct amount of damage in PvP situations.
  • Players and nihil can no longer walk into a few tiles of wall in The Pit area of Freneskae.
  • Blocking has been added to a tile inside a hedge in the Tree Gnome Village maze.
  • Spam clicking the granite maul's special attack will no longer use 100% of your special attack bar/adrenaline when delivering just one special attack.
  • The Quick-chat option "I'd like the loan duration to be:.." now displays up to 72 hours.
  • Prayer bonus was added to the charged version of Armadyl helmet to match that of the original.
  • The Ghast familiar once again awards Prayer XP for participating in combat.
  • The message displaying the cost to harvest a Wishing well bush has been cut down to fit inside its borders.
  • Templar armour and crab claws can now be activated on a non-members world.
  • The wording when fishing in Dungeoneering has been edited to account for the toolbelt.
  • Killing a non-instanced version of Araxxi now tracks the kill properly.
  • The damage done by chaos dwogres is no longer reduced to 1 as opposed to 50% with Magic Deflect.
  • The XP tracker will now remember whether it was hidden or not when the player last logged out.
  • The ballista owner in Castle Wars will now be awarded ranged XP when attacking another player, instead of the victim being awarded the XP.

Ninja Fixes:
  • The Regenerate ability can now be queued during combat so that it will activate when combat has finished.
  • Players can now attach the respective hood to their Max, Completionist and Trimmed completionist capes.
  • Players can now purchase multiple Completionist capes.
  • Signs of the porter will now inform the player when their bank is full.
  • The phoenix feather's inventory icon has been flipped so the number is not on top of its yellow tip.
  • The colour orientation of the rainbow loot beam has been swapped so that it is portrayed in the same way as a real rainbow.
  • The click zone for radiant wisps has been improved.
  • Players will now be able to combine multiple spirit gems into one gem providing the combined gems are of the same type. The maximum number of charges that can be held by each type of gem
  • still remains the same once they have been combined.
  • Cave crawler models have been updated.
  • Players can now choose to toggle the 'Player has logged in/out.' messages in the interface settings.
  • The timers on the beasts interface should now display correctly.
  • The String Jewellery spell will now work with Hydrix jewellery.
  • Players no longer need to have the sextant in their inventory when digging up clue scrolls that require it.
  • The overload animation has been updated.

Bakske
Berichten: 5919
Lid geworden op: woensdag 4 augustus 2010, 16:45
RS: Bakske (p2p)
Extra rang: RoS #1 Fletching, Smithing, Thieving

Re: Rune Value Improvements

Bericht door Bakske »

Elke dag 500k xp van DG daily :mrgreen:
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25-09-13
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27-05-14
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Hank1705
Moderator in categorie RS
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RS: Hankinator (p2p)
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Re: Rune Value Improvements

Bericht door Hank1705 »

Some challenges can also be extended - doubling the action needed for twice the reward. Note that not every challenge is eligible for this
@ Bakske: of niet. :mrgreen:
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Chris
Ex-moderator
Berichten: 17442
Lid geworden op: maandag 20 augustus 2007, 11:13
RS: Z dragon999 (p2p)

Re: Rune Value Improvements

Bericht door Chris »

Hooded cape:
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~Completionist cape owner since 21-07-2013~
~Max cape owner since 23-09-2011~
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Frankos9
Ex-moderator
Berichten: 17925
Lid geworden op: zaterdag 28 juli 2007, 18:44

Re: Rune Value Improvements

Bericht door Frankos9 »

Goede update. Kreeg vlak nadat ik deze D&D had gedaan en 300+ nature runes had betaald echter wel 150 nature runes terug van Treasure Hunter. Ja, haal het daar dan ook weg..

Nieuwe cave crawler:

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Bakske
Berichten: 5919
Lid geworden op: woensdag 4 augustus 2010, 16:45
RS: Bakske (p2p)
Extra rang: RoS #1 Fletching, Smithing, Thieving

Re: Rune Value Improvements

Bericht door Bakske »

357k DG xp 8-) Meer xp dan warbands voor minder werk :mrgreen: :mrgreen:
LOL ik had nog andere challenges staan. Doe ik 1 reroll krijg ik weer een DG challenge + verlengd :mrgreen: 700k xp voor daily challenges vandaag :mrgreen:
Laatst gewijzigd door Bakske op maandag 15 september 2014, 12:47, 1 keer totaal gewijzigd.
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25-09-13
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27-05-14
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Kweet Vaniks
Siteteamlid
Berichten: 6823
Lid geworden op: zaterdag 31 maart 2012, 9:06

Re: Rune Value Improvements

Bericht door Kweet Vaniks »

Ik vind de hooded cape niet eens zo mooi als ik eerlijk ben.
Bakske
Berichten: 5919
Lid geworden op: woensdag 4 augustus 2010, 16:45
RS: Bakske (p2p)
Extra rang: RoS #1 Fletching, Smithing, Thieving

Re: Rune Value Improvements

Bericht door Bakske »

LOL 3x DG challenge kunnen doen + verlengd :mrgreen: 1050k dg xp :D/
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25-09-13
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27-05-14
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i_Matthijs
Chatmoderator
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Lid geworden op: vrijdag 26 augustus 2011, 17:56
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Re: Rune Value Improvements

Bericht door i_Matthijs »

Bakske schreef: LOL 3x DG challenge kunnen doen + verlengd :mrgreen: 1050k dg xp :D/
1073k bakske.
Rasmus
Moderator in Non-RS
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Re: Rune Value Improvements

Bericht door Rasmus »

Hoe werkt het rerollen? Als je hem nog niet hebt ingeleverd? Of wanneer moet je dat doen?
"Be yourself, everyone else is already taken"
Chris
Ex-moderator
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Lid geworden op: maandag 20 augustus 2007, 11:13
RS: Z dragon999 (p2p)

Re: Rune Value Improvements

Bericht door Chris »

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~Completionist cape owner since 21-07-2013~
~Max cape owner since 23-09-2011~
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Mystery
Adviseur
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Re: Rune Value Improvements

Bericht door Mystery »

Bakske schreef: LOL 3x DG challenge kunnen doen + verlengd :mrgreen: 1050k dg xp :D/
Nerfen. Aub, nu.
Dexter
Update Lounge
Berichten: 7092
Lid geworden op: vrijdag 14 mei 2010, 21:34

Re: Rune Value Improvements

Bericht door Dexter »

Hmmm, voor een comp cape te hooden: ik heb per ongeluk die teleport optie van mijn comp cape gebruikt, nu sta ik plots in Varrock Museum en is mijn hood weg. :s Hoe kan ik die terugkrijgen?
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sjoerdd
Berichten: 343
Lid geworden op: dinsdag 24 augustus 2010, 19:34
RS: Pann (p2p)

Re: Rune Value Improvements

Bericht door sjoerdd »

Dexter schreef: Hmmm, voor een comp cape te hooden: ik heb per ongeluk die teleport optie van mijn comp cape gebruikt, nu sta ik plots in Varrock Museum en is mijn hood weg. :s Hoe kan ik die terugkrijgen?
nieuwe cape kopen :c

btw *Players can now purchase multiple Completionist capes.*
eindelijk~ c:
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Tristan
Teamleider Chat
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Re: Rune Value Improvements

Bericht door Tristan »

Chris schreef: Hooded cape:
In- of uitklappen • Afbeelding
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Waarom is dit er eigenlijk ook niet voor alle skillcapes?

EDIT: iemand op reddit zei dat mod Ana zei dat ze dat gingen doen.
Heb je vragen over een kick/ban of heb je nog een andere opmerking over de chat? Stuur mij dan gerust een PB!
Chatregels: Waarom ben ik gekickt? | Het Lunatip topic: alle informatie over de chat | Lunatipchatter van het kwartaal

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"Alsof mij t boeit wat jullie kunnen missen in het team?"
"Nee, gewoon een warn erop"
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Siddy00
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Re: Rune Value Improvements

Bericht door Siddy00 »

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Mijn optimale combi voor vandaag. De eerste is voor iedereen zo, de tweede is een van drie (kans van 33% dat het dus law is), derde is random.
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Ex-gebruiker 1440
Berichten: 18446
Lid geworden op: zondag 28 mei 2006, 21:24

Re: Rune Value Improvements

Bericht door Ex-gebruiker 1440 »

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Mahjarrat
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Lid geworden op: vrijdag 30 januari 2009, 15:01
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Re: Rune Value Improvements

Bericht door Mahjarrat »

Nabuko Hond schreef:
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eindelijk, geen sextant meer nodig.
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( •_•)
( •_•)>⌐■-■
(⌐■_■)
( •_•)>⌐■-■
( ¬_¬)>⌐■-■
Siddy00
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Re: Rune Value Improvements

Bericht door Siddy00 »

De tweede/middelste rune is dus law, chaos of air ^_^
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