God Wars Dungeon 2

In dit forum tref je de oudere nieuwsberichten van RuneScape aan. Dit archief heeft al het nieuws vanaf september 2009.
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Lid geworden op: woensdag 5 december 2007, 17:55

God Wars Dungeon 2

Bericht door Bot »

God Wars Dungeon 2

Originele tekst

Afbeelding

This week, God Wars Dungeon 2 finally opens its doors. Take part in the continued grudge match of four gods that is raging beneath Gielinor. Defeat the generals and earn some fantastic rewards. You can also download some fantastic God Wars Dungeon 2 wallpapers from our official Flickr account, check them out and have fun!

Whats going on in the Heart of Gielinor?

God Wars Dungeon 2 is an epic battleground located deep beneath the sands of the Kharidian desert at a place called the Heart of Gielinor. It is a place where the factions of 4 gods are doing battle. They fight not just for their own vicious rivalries but to claim the precious Anima Mundi source that lies in the dungeons depths. Where is the Anima Mundi being channelled? Why would Seren, Sliske, Zaros and Zamorak risk so much to battle here? All will be revealed in time but your best bet is to start here

What to do in the dungeon

The dungeon is a mid-to-high level combat area, focussed strongly on boss battles against the generals who are leading their troops through the dungeon chambers.

In order to fight the bosses, you must raise your kill count to the required amount and enter the boss rooms. Special kill multipliers can be activated to boost your progress and your kill count will carry over between logins.

You dont just have to fight bosses. You can also help factions capture control points dotted throughout the dungeon. In doing so youll earn the ability to summon in your own powerful allies to fight alongside you.

How to Start

This content is for RuneScape members only.

The dungeon entrance is located in the Kharidian desert, west of Nardah, north of the agility pyramid. The first area you enter will contain representatives from the various factions within the dungeon. Performing tasks and handing in objects found within the dungeon will earn reputation with these factions. Accumulated reputation unlocks access to unique rewards.

Requirements

There are no requirements for entering God Wars Dungeon 2 but each boss fight has a level requirement as follows:

Helwyr (Serens general) 80 Magic The Twin Furies (Zamoraks general) 80 Ranged Vindicta & Gorvek (Zaross general) 80 Attack Gregorovic (Sliskes general) 80 Prayer.
Rewards & Reputation

Firstly, defeated bosses have the chance to drop non-wearable dormant armour pieces and their factions crest. Combine the crest and a dormant armour piece to create a piece of wearable, non-degrading, level 80 armour. Wearable armour can then be upgraded to degradable level 85 armour with essence gained from the bosses. Each bosss armour suits a particular discipline - melee (Zaros), ranged (Zamorak), magic (Seren) and hybrid (Sliske).

Secondly, defeated bosses will also drop a weapon with tier 80 damage and 90 accuracy.

The other key reward mechanic for God Wars Dungeon 2 is reputation - a measure of your standing with each faction. Accumulate reputation to unlock the ability to purchase a wealth of special rewards from reputation vendors located near the dungeon entrance. Some rewards are useful, some cosmetic, and some just for fun!

You can gain reputation by:
  • Killing a faction-aligned enemy to collect Ingression fragments. Summon reinforcements with these fragments to generate reputation.
  • Killing a boss and gaining their seal which can be handed into any of their rival factions
  • Working for Feng the Bounty Master - he assigns bounties to kill members of a certain faction in order to gain reputation with a faction of your choice. He can assign one bounty a day but these will stack up to 5 if you miss them for a few days
You can max out your reputation with all the factions, you dont have to align yourself with one in particular. This allows you to be as much of a mercenary as you want! Amongst the reputation benefits (which we will let you discover) will be the ability to upgrade the weapons and armour that defeated bosses drop.

That just about covers the basics of God Wars Dungeon 2. We hope you have fun in this fantastic new combat area!

For patch notes, see the forum thread.

This weeks live streams

Each week we stream developer Q&As, in-game events and more. Watch our streams and find a full schedule on our Twitch channel. Check our YouTube channel for recap videos and streams you may have missed.

Tuesday, March 29th| 16:00 Game Time | Developer Q&A God Wars Dungeon 2 questions & reactions

Find out more about God Wars Dungeon 2 in Tuesdays developer Q&A. Post your questions about anything God Wars-related on the forums, Reddit, or by using #RSDevQA on Twitter.

Tuesday, March 29th | 20:00 Game Time | Mod Shauny takes on the Twin Furies!

Two bosses, one JMod - a recipe for disaster? Find out how Mod Shauny gets on from 9pm!

Sunday, April 3rd | 18:00 Game Time | PvM with Mod Lee!

Mod Lee will be hosting some more community PvM goodness, live on Twitch.

The RuneScape Team
Bot
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Berichten: 1010
Lid geworden op: woensdag 5 december 2007, 17:55

Re: God Wars Dungeon 2

Bericht door Bot »

Patch notes - 29 maart 2016

Skills, D&Ds & Minigames


Woodcutting urns, once again, gain charge when training with crystallise.

The Seers headband extra experience with maple trees now works with log-consuming effects.

Players can now use the tutorial popups for the Flight of the Butterflies Treasure Hunter promotion in legacy mode.

Animated puzzle boxes now scramble upon initially opening the puzzle box much more consistently.

Players can now opt to skip the puzzle box section of the Easter event to complete the event. They will however still need to complete both puzzles to successfully disassemble the machine after the event for the post-event reward.


Other


Members now have access to another bank booster for free from Solomon’s General Store.

Members will receive 6 free keepsake keys in their bank when they next log in.

Reclaiming a fully charged non-superior scrimshaw from a gravestone will no longer cause it to vanish.

Removed the energised arm cannons from being listed in a Grand Exchange search.

If player logs out or is kicked from the group during a Yakamaru encounter, any planks they were carrying will be dropped to the ground.

Players can no longer bring weapons and armour to Entrana by using a legendary pet’s beast of burden ability.

Removed the "pl" item from the Grand Exchange.

The Chronicle Card Collection buff player messages have been added to the spam filter.

The global cooldown timers for abilities which players have not yet unlocked will no longer show.
Lars
Berichten: 1274
Lid geworden op: woensdag 7 september 2011, 21:21
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Re: God Wars Dungeon 2

Bericht door Lars »

Dus wie gaat voor de eerste drops op lunagang? :D
Afbeelding
Meleepro NL
Berichten: 1457
Lid geworden op: zondag 6 januari 2013, 14:17
RS: MELEEPRO NL (p2p)
Contacteer:

Re: God Wars Dungeon 2

Bericht door Meleepro NL »

na 33 twin soloes opgegeven, geen drop...
In- of uitklappen • alle achievements van MELEEPRO NL
99 Constitution since 18-12-2013 [kolom]99 Magic since 27-1-2014[/kolom][kolom]99 Herblore since 23-2-2014[/kolom]
[regel]99 Defence since 01-3-11-2014[kolom]99 Ranged since 08-3-2014[/kolom][kolom]99 Strength since 27-4-2014[/kolom][/regel]
[regel]99 Summoning since 31-5-2014[kolom]99 Attack since 07-6-2014[/kolom][kolom]99 Prayer since 4-7-2014[/kolom][/regel]
[regel]99 Slayer 26-10-2014[kolom]99 Firemaking since 3-11-2014[/kolom][kolom]99 Cooking since 3-11-2014[/kolom][/regel]
[regel]99 Construction since 22-2-2015[kolom]99 Fletching since 26-6-2015[/kolom][kolom]99 Smithing since 12-8-2015[/kolom][/regel]
[regel]99 Crafting since 26-9-2015[kolom]99 Agility since 1-2-2016[/kolom][kolom]99 Hunter since 28-2-2016[/kolom][/regel]
[regel]99 Thieving since 24-9-2016[kolom]99 Mining since 9-10-2016[/kolom][kolom]99 Woodcutting since 17-11-2016[/kolom][/regel]
[regel]120 Defence since 27-9-2015[kolom]120 Ranged since 14-4-2015[/kolom][kolom]120 Constitution since 4-5-2016[/kolom][/regel]
[regel]120 Summoning since 18-2-2017[kolom][/kolom][kolom][/kolom][kolom][/kolom][/regel]

Plaatje Afbeelding AfbeeldingAfbeelding
Bakske
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Lid geworden op: woensdag 4 augustus 2010, 16:45
RS: Bakske (p2p)
Extra rang: RoS #1 Fletching, Smithing, Thieving

Re: God Wars Dungeon 2

Bericht door Bakske »

170 twin solo's en geen drop... :')
Afbeelding
Afbeelding

25-09-13
Afbeelding
27-05-14
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BurnedUDown
Ex-chatmoderator
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Lid geworden op: woensdag 26 november 2008, 18:53
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Re: God Wars Dungeon 2

Bericht door BurnedUDown »

Afbeelding
Kreeg deze rond 4u ofzo :P. Ook nog een helm, Lance, legs en Blade of Avaryss gehad.
De legs en blade waren voor mn duo partner, andere waren de mijne.
Afbeelding
Roy Boy106
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Lid geworden op: zondag 31 mei 2009, 17:53
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Re: God Wars Dungeon 2

Bericht door Roy Boy106 »

Lucky bastard.


Pets droprates 1/2k NM 1/1k CM. Thresholds: elke 400 kills
Lars
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Lid geworden op: woensdag 7 september 2011, 21:21
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Re: God Wars Dungeon 2

Bericht door Lars »

BurnedUDown schreef:Afbeelding
Kreeg deze rond 4u ofzo :P. Ook nog een helm, Lance, legs en Blade of Avaryss gehad.
De legs en blade waren voor mn duo partner, andere waren de mijne.
Nice man. =D>
Afbeelding
Joost
Berichten: 11482
Lid geworden op: vrijdag 9 november 2007, 17:45

Re: God Wars Dungeon 2

Bericht door Joost »

Hey guys,

The Watch have asked me to let you know the following:

Following the release of God Wars 2 we've had a lot of fantastic feedback! So I'd just like to make a post listing things we're going to improve and change a little over the next few weeks, God Wars 2 is something our entire team has been so passionate on so we'd like to make it perfect for you!

If there is anything you feel should be on this list feel free to leave it below!

Confirmed changes
• Removing Dormant Anima core armour parts from the world broadcasts list
• Tagging Vindicta's transition NPC will no longer reward the tagger with the drop (Hotfixed)
• Increasing the spawn rates and amount of NPCs around the dungeon to allow for faster KC (Hotfixed)
• Add kill timers to each of the bosses
• Improve the clickzone of the barriers
• Investigate the clickzones of the bosses
• Add bloom to the gems on the Twin furies weapons
• Add the weapons to the boss pets
• Make the upgraded armour keepsakeable
• Add lore drops to the various bosses (might take longer to come)
• Look into KC interface for fixed screen improvements (No promises)

There are definitely further changes to make and feedback to implement so don't think that's all we're doing, we'll keep an eye out across all social platforms.

Thanks for all the awesome feedback,

~The Watch
30-Mar-2016 17:00:50
Vooral dat laatste punt zou voor mij erg fijn zijn #fuckNIS
Roy Boy106
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Lid geworden op: zondag 31 mei 2009, 17:53
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Re: God Wars Dungeon 2

Bericht door Roy Boy106 »

Er is ook een legacy interface voor je hoor :fluit:
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