Invention Tech Trees Update | New Devices | Griffon Outfit

In dit forum tref je de oudere nieuwsberichten van RuneScape aan. Dit archief heeft al het nieuws vanaf september 2009.
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Invention Tech Trees Update | New Devices | Griffon Outfit

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Invention Tech Trees Update | New Devices | Griffon Outfit

Originele tekst

Afbeelding

Unlock a host of fantastic new devices in a big tech tree update for Invention. Complete Invention tasks and discover new Dwarven turrets, sneaky Goblin hunting traps and so much more. Also, check out the fantastic griffon outfit in Solomons Store, continuing a mini-season of animal-inspired gear.

Goblin and Dwarven Tech Tree Update

RuneScapemembersonly.

Requirements

Both tech trees unlock at level 40 Invention. You will then need to talk to Drorkar to align yourself to Dwarven tech or speak to Oldak to align yourself to Goblin. Alignment provides faster progress, but you can still unlock the devices of the other tech tree.

Progress down the revitalised Dwarven and Goblin tech trees by completing tasks via new notice boards that have sprung up in the Invention Guild, Keldagrim Palace furnace room and Oldaks lab in Dorgesh-Kaan.

Afbeelding

Completing a task will reward you with either Dwarven or Goblin currency which you can spend to progress through the tiers of the tech trees, unlocking fantastic new blueprints for devices as you go.

Tasks can be accepted via the Invention noticeboards. You can have 5 active at any one time. New tasks generate every 12 hours and typically include things like handing in components and parts or building basic items and gizmos.

There is no longer a 20 level penalty when unlocking devices on the tech tree that you are not aligned to. However, alignment to a particular tech-tree will now provide 50% more currency when completing its relevant tasks e.g. if you align to Goblin tech (because youre sick and twisted) then completing Goblin tasks will earn you 50% more Goblin currency and boost your progress.

Hand in your completed tasks and earned currency at the noticeboards to take the next steps in Dwarven and Goblin technology!

Please note - discovering all of the tech tree blueprints will be a requirement for the standard completionist cape from Monday 30th May.

New Device Previews

A host of exciting and useful new devices awaits you. Here are just a few from each tree:

Dwarven

Calorie Bomb

Store fish in this device then blow yourself up with it for a large instantaneous area-of-effect hit of lifepoints for anything caught in the helpful chaos.

Kinetic Cyclone

Afbeelding

A tottering, bludgeoning, short-range variant of the Dwarf multicannon. Deploy this beast and watch it batter your foes at close range.

Goblin

B.A.N.K Stander

An arcane device that charges when deployed in a bank area or near most bank chests. At 100% it explodes and gives you [Find out for yourself! - Ed]

Electrified Trap

Afbeelding

Zap your prey with this special high-catch-rate invention for training the Hunting skill its not subtle, but it works.

Its up to you now - get out there and pursuing these exciting lines of Invention. Inspired? Let us know what you think in the forums!

The RuneScape Team

Patch Notes | NXT Update

For full patch notes of this update, including the most recent NXT changes, see the forum thread.

Solomons General Store | Griffin Outfit

Kit up this week and earn your wings with the fearsome griffin outfit in Solomons Store. Get out there and ruffle up some feathers!

Afbeelding
This weeks live streams

Each week we stream developer Q&As, in-game events and more. You can watch and find a streaming schedule on our Twitch channel. Check the YouTube channel, for videos you may have missed.

This week, weve got info on the latest instalment in Sliskes Countdown for you, with a first look at to Kindred Spirits - the new Barrows quest. Mod Shauny will also you be showing off the all-new Invention Tech Trees and their respective machines!

Tuesday, May 17th| 16:00 Game Time | Dev Q&A - Kindred Spirits (Barrows Quest) & Void Outpost Rework Sneak-Peek

The next instalment of Sliske's Countdown is upon us, and boy do things get dark from here.

Find out more about Kindred Spirits, the Barrows Quest, in this week's Developer Q&A - as well as a tasty look at a new Void Outpost Rework. Don't miss it!

Post your questions on the forums, Reddit, or by using #RSDevQA on Twitter!

Tuesday, May 17th| 20:00 Game Time |Invention Tech Trees 101 with Mod Shauny

Invention Tech Trees are live for you to get stuck into. If you don't know where to start, tune into Mod Shauny's stream for a look at all the new devices.

Sunday, May 22nd | 19:00 Game Time | PvM with Mod Lee

Mod Lee will be hosting some Community PvM goodnesss, live on Twitch!

JMod Snapchat takeover Mod Rory Thursday 19th May

Mod Rory takes over the RuneScape Snapchat account this week! Find out what goes on in our Web Team, and check out a day in his life! Follow us at runescapegame on Snapchat, and share your favourite screenshots using #JModSnapchatTakeover on Twitter and Instagram!

In Other News

NXT Screenshot Competition winners

Last month, we asked you to showcase the wonders of the amazing new game client, NXT, with your best screenshot, GIF, or video. We had over 2,000 entries, and the standard was amazingly high. Well done to everyone who entered - it was incredibly hard to choose a winner.

However, the winner of the life-sized Crystal Halberd and three-month membership was Sydney, and his amazing view of Castle Drakan. Stunning!

Afbeelding

Congratulations to Entropy, Ken_Ly75, and Dento, our runners-up, who each receive one months membership as a prize. Check out our favourite entries in a special gallery where you can even download them as awesome wallpapers! As Dentos entry was a video, you can watch it on Youtube.

Well done again to everyone who entered we thoroughly enjoyed looking through all of your amazing entries!
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Lid geworden op: woensdag 5 december 2007, 17:55

Re: Invention Tech Trees Update | New Devices | Griffon Outfit

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Patch notes -16 mei 2016

https://www.youtube.com/watch?v=PnUlv0lGSnU

Graphical


The water area surrounding Ashdale during the Shadow over Ashdale quest has been expanded.

Players can no longer see their aquarium in the distance in a player-owned house in NXT.

The abyssal charm icon is now visible in NXT.

Agoroth's ship will no longer flicker in NXT.

A black box that was sticking out of the wall in the fairy ring DLS cave has been fixed.

Elder pyre logs can now be more easily distinguished from magic pyre logs when cremating vyrewatch.

The loose railing at the combat training camp no longer defies the laws of physics.

Lucky Bandos tassets now have cloth to match the non-lucky variants.

The animation played when smithing on the barbarian anvil near Otto's house has been updated.

Some stretched textures on the interior walls of the Artisans’ Workshop have been fixed.

An issue with the minimap in the Prifddinas Tower of Voices has been resolved.


Skills, D&Ds & Minigames


The Minigames Tracker interface will now correctly register if a player has a clue scroll in their bank.

The Daily and Monthly D&D reset token interface for has been updated.


Quests, Challenges and Achievements


A spelling error in the While Guthix Sleeps quest has been fixed.

The ring of recoil now works against the skeletons that appear in the Smoking Kills quest.


Other


Rare items received as a drop in Loot Share and Group Share now send a player broadcast.

NPCs that have been stunned by another NPC will now become immune to non-player stuns for 10 seconds, up from 3.

The duration of the Barricade ability now scales according to the equipped shield's level.

Heal Other and Heal Group will now deal damage to the player while under the effect of Barricade.

The Intercept tooltip now states that it has a 10 second duration instead of 3.

Blackjacks now respect stun immunity.

Tumbleweed, Skully, Sq'irks the Parrot and Hype Train have been added to Pets interface.

The tooltip for Vindicta kill times now shows the correct time for hard mode on the Beasts interface.

The correct message is now displayed when checking time-remaining on an expired Heart of Gielinor bossing instance.

A typo in Robber from the Darkness - Part 1 case has been fixed.

Feral vampyre fangs have been removed from the Grand Exchange.

Changing between Legacy and non-Legacy interface modes will no longer change the combat XP options.

A grammar issue encountered when using up the last charges of a spirit gem has been fixed.

Drinking dwarven stout from a keg now lowers the Defence stat, to match the non-keg variant.

Messages now correctly refer to the currency pouch when the money pouch cannot be accessed.

Ninja fixes


Farquie the cleaner has finally got round to tidying up the remnants of Gnomecopter tours. Local farmers have taken advantage of this by moving in more of their cows.

Congratulations to Varrock's own Max, and Prifddinas's Elen Anterth who have reached a high enough level in Invention to wear their Max capes again!

The message stating that familiars are too large to fit into the current area is now less prone to spam.

Players can now drop below 1250 in Conquest without losing the Trimmed Completionist cape requirement.

RuneMetrics for Ironman characters now uses High Alchemy values when determining stack values for monster drops.

Tuska mask pieces now only drop while on a Slayer task, but now stack in the inventory.

A total reward value has been added to the Miscellania Kingdom interface.

A right-click option has been added to the coal bag while using the bank to directly empty its contents.

Added an extra confirmation when attempting to hand in Warbands supplies for cash, rather than XP.

Some confirmation prompts formerly shown when entering and exiting the lair of Agoroth have been removed.

The following changes have been made to holy water:

Players can now create enchanted vials faster by using empty vials on the Book of Binding.

Enchanting vials no longer drains Magic levels or prayer points.

The Magic XP for enchanting has been lowered from from 5 to 1 to compensate for the above changes.

Hollow reeds are no longer destroyed when used to siphon from the pure water pool.

Adding pure water to enchanted vials to create Holy water now uses the Make-X system.

Holy Water now carries the stats and equip requirements of a level 50 dart, but with a reduced damage and accuracy modifier vs demons.


Engine/NXT


A potential cause of heap corruption crashes has been fixed.

Walking bosses will no longer cause them to jump in front of you in NXT.

An issue where the client would open many tabs in your browser when an error forced it to close has been fixed.

Support has been added for more parts of the overworld to be disguised better in NXT, by substituting in parts of the map where nothing is really there (to make it look like they are not floating in the middle of nowhere, e.g. the player-owned house atrium).

Water distortion formerly seen at the edges of foreground objects at certain camera angles has been fixed.

A billboard scaling mismatch with Java has been fixed.

Party hats now change colours when performing the Partyhat Firemaking animation.
Joost
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Lid geworden op: vrijdag 9 november 2007, 17:45

Re: Invention Tech Trees Update | New Devices | Griffon Outfit

Bericht door Joost »

Wat een belachelijk slechte update. Beide de main update (waarom de helft van de troep die in die tech trees zit weer locked?????) en de patch notes..
Mystery
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Re: Invention Tech Trees Update | New Devices | Griffon Outfit

Bericht door Mystery »

Ik ben meer verontwaardigd over de inspiratie die je amper krijgt tot 99 en de release van zoveel blueprints alweer. Dingen van 95 en 99 zijn nog steeds locked voor mij gezien de drop van inspiratie behoorlijk laag is geweest bij levels.
Chris
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Re: Invention Tech Trees Update | New Devices | Griffon Outfit

Bericht door Chris »

Afbeelding
~Completionist cape owner since 21-07-2013~
~Max cape owner since 23-09-2011~
Afbeelding
Joost
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Lid geworden op: vrijdag 9 november 2007, 17:45

Re: Invention Tech Trees Update | New Devices | Griffon Outfit

Bericht door Joost »

Dat vind ik nog wel een redelijke update tbh. Die spells zijn al zo oud en zijn overpowered geworden sinds EoC.
Ik zit meer met de d(r)eadnips en Barricade nerf.
Lars
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Re: Invention Tech Trees Update | New Devices | Griffon Outfit

Bericht door Lars »

Inspiration is wel echt een probleem inderdaad, je hebt nooit genoeg inspiration om dingen te unlocken.
Afbeelding
Zeekoe
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Re: Invention Tech Trees Update | New Devices | Griffon Outfit

Bericht door Zeekoe »

Ze zeiden ook dat de inspirarion die je reeds gebruikt had voor dingen uit de tech tree refunded werd, mooi niet dus.
Dexter
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Re: Invention Tech Trees Update | New Devices | Griffon Outfit

Bericht door Dexter »

Ja, ik heb er totaal geen gekregen. :/ Hopen dat de algemene cap wel verhoogd is, want ben bijna 120 en wil niet opeens zonder inspiration zitten op het einde...
Afbeelding
Joost
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Re: Invention Tech Trees Update | New Devices | Griffon Outfit

Bericht door Joost »

Dat hele inspiration gedoe is sowieso 1 van de meest nutteloze dingen ooit die ik heb gezien op dit spel. Leuk bedenksel, maar totaal verkeerd in de praktijk gebracht. En het is broken as fuck.
BurnedUDown
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Re: Invention Tech Trees Update | New Devices | Griffon Outfit

Bericht door BurnedUDown »

Je krijgt weer inspiration door te skillen, echter krijg je bijlange niet zoveel terug als dat je gebruikt had voor de update.
Afbeelding
Lars
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Re: Invention Tech Trees Update | New Devices | Griffon Outfit

Bericht door Lars »

Ik heb bij de screenshot competitie van lunagang nog mooiere screenshots gezien trouwens.
Afbeelding
Zeekoe
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Re: Invention Tech Trees Update | New Devices | Griffon Outfit

Bericht door Zeekoe »

Lars schreef:Ik heb bij de screenshot competitie van lunagang nog mooiere screenshots gezien trouwens.
Dat niveau ligt dan ook een stuk hoger. :dus:
Ricardo
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Re: Invention Tech Trees Update | New Devices | Griffon Outfit

Bericht door Ricardo »

Ik kan nog steeds niet mijn mining accumulator vinden. :(

Toegevoegd na 29 seconden:
Ik kan nog steeds niet mijn mining accumulator vinden. :(
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