Silver Jewellery | Get Ready for Sliske's Endgame

In dit forum tref je de oudere nieuwsberichten van RuneScape aan. Dit archief heeft al het nieuws vanaf september 2009.
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Silver Jewellery | Get Ready for Sliske's Endgame

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Silver Jewellery | Get Ready for Sliske's Endgame

Originele tekst

Today's update brings 12 new pieces of silver jewellery. These new trinkets are ripe for the crafting right now, each with a handy effect.

This was a personal project from Mods Harrison, Wolf and Dolan - with help from Mods Timbo and Moltare - who ran with a community suggestion to fill out a gap in RuneScape's gear and skill progression. Thanks gents!

Read on to find out more, and don't forget to chase those last few requirements for Sliske's Endgame coming next week!

Silver Jewellery

Requirements

RuneScape membership

Crafting levels up to 45

Magic levels up to 49

The new jewellery is made by setting opal, jade and red topaz into silver jewellery pieces. They can then be enchanted with the Lvl1-3 Enchant spells for the following effects:

Opal
  • Ring of Metamorphosis: Chance for double XP when catching butterflies barehanded. 10 charges.
  • Headhunter's Sacrifice (bracelet): Chance for on-assignment Slayer kills to count as double, for no additional XP. 25 charges.
  • Featherfingered Necklace: Chance to take no damage and avoid stun when caught thieving. 10 charges.
  • Amulet of Bountiful Harvest: Chance to conserve seeds when planting in an allotment. 10 charges.
Jade
  • Ring of Respawn: Teleports to unlocked respawn points. 5 charges.
  • Flamtaer Bracelet: Instantly builds a single temple wall in Shades of Mort'ton. 2 charges.
  • Traveller's Necklace: Teleports to the Wizards' Tower, the outpost north of Ardougne, or south of Eagle's Eyrie. 5 charges.
  • Botanist's Amulet: Chance to create higher-dosage potions. 5 charges.
Red Topaz
  • Columbarium Ring: Increased chance to receive the Sunspear effect when killing Vyrewatch. A charge will always be expended per kill, whether or not the effect occurs. 50 charges.
  • Headhunter's Thrill (bracelet): Chance for Slayer kills to not reduce the assignment count, but still award experience. 25 charges
  • Necklace of Gluttony: Food eaten gives +100 life points. 20 charges.
  • Enlightened Amulet: Teleports to the Nexus, the Desert Bandit Camp, or south of the Graveyard of Shadows. 5 charges.
Sliske's Endgame Draws Near[/size]

The cataclysmic battle of Gielinor's great and mighty is almost at its epic conclusion. Sliske's Endgame hits next week, and there's still time to progress towards those quest requirements if you're not quite there.

Sliske's Endgame Quest Requirements

Children of Mah, Nomad's Elegy, Kindred Spirits, Hero's Welcome and Death of Chivalry

Your choices from throughout RuneScape's body of quests will be acknowledged, enriching your experience like never before. Sliske's Endgame is the most personalised quest we've ever released, so why not pass the time until release by taking in any quests you've still to do?

Even if you've yet to experience Sliske's storyline, there's never been a better time to start. Head north-east of Varrock and talk to Brother Samwell to start Missing, Presumed Death, and soak in the Sixth Age's definitive story.

Enjoy!

Have a great week, 'Scapers! See you in the Shadow Realm.

The RuneScape Team

In Other News

Read the patch notes for further details of today's update.

Live Streams this Week

Each week we stream Q&As, in-game events and more. Watch our streams and find a full streaming schedule over on our Twitch channel.

Check our YouTube channel, too, for all of our previous streams, including all of our Dev Diaries if you want to find out more about Mining and Smithing rework, that's your place.

Tuesday, December 13th| 17:00 Game Time | 2016 review (and poll results)

Join us on the sofas this week for a look back at 2016 and a chance to discuss our (and your) favourite updates. Make sure you vote in-game to tell us your favourites!

Please post your 2016 questions you have for the team on the forums, on Reddit, or by using the #RSQA hashtag on Twitter.

Friday, December 16th | 21:00 Game Time | Update preview with Mod Shauny

Find out what you can expect from next Monday's patches and more with Mod Shauny this Friday night.

Community Goodness

JMod postbox

We're opening up the JMod postbox again this year. If you'd like to extend any Christmas felicitations to the community (or your favourite JMods), please email us at community@jagex.com.

If you're feeling creative, we'd love to see any video well-wishes or Christmas cards. Send any videos to the above email address, and any cards to the address on the Jagex website. We'd love to hear them. Merry Christmas!

Christmas Competitions

Don't forget we've got a range of Christmas competitions on the go, with enough prizes to make Santa consider a new sleigh. Enter now!

Sliske's Christmas Forum Advent-ure win Gold Premier Club membership

Winter Sweepstake win a gaming laptop and Brassica Godsword

Christmas Insta-Challenge win Premier Club membership

The Christmas Postbag Returns

The Postbag from the Hedge is filling up nicely. Don't forget to get your questions in for your favourite RuneScape NPCs before 25th December, at postbag@jagex.com.
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Re: Silver Jewellery | Get Ready for Sliske's Endgame

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Patch notes - 12 december 2016

The following fixes and tweaks have now been implemented. If you believe a change has not been documented, either in the patch notes or the news posts for this week’s update, please detail the change so that it may be added.

As always, be sure to submit a bug report should you encounter a gameplay bug or graphical glitch in-game.

Graphical


Lookout Ekahi no longer has an incorrect zombie head in chat after curing him.

Players will no longer float while standing on specific spots in Port Sarim.

An issue with the Satyr leggings stretching when using certain weapons has been fixed.

The Black Knight Titan now animates when fought in the Dominion Tower.

Missing architecture has been re-added to the Paterdomus beacon.

The door to the stock room in Wydin's Food Store now opens the correct way.

White Knights with outdated white plate armour have been graphically updated.

White Knight partisans in Falador Castle have been updated to wear red-trimmed armour, instead of initiate blue.

A guard north of Falador (south of the Grim Tales tower) has been graphically updated.

The Falador guards Billy and Bob, who appear in a cutscene during Garden of Tranquillity, have been graphically updated.

An animation issue with Vanstrom hanging in the air during blood bomb has been fixed.

A cave opening has collapsed, hiding a prominent hole in the wall within the Underground Pass.

Akrisae's war mace is now held correctly in Legacy Mode.

The zoom and position of enchanted emeralds in the inventory slot has been amended.

The Samurai Cooking animation has been tweaked so that the sword is sheathed correctly.

A stretching issue on Zenevivia during the Love Story quest has been fixed.

A split seam at the top of the Cursed Reaver Scythe has been fixed.

The Cursed Reaver Scythe should now fit in your hand correctly.

An issue with a desert bandit chat head model has been fixed.

A rare occurrence of the woodcutting animation not playing in clan citadels has been fixed.

Kamil's outfit is now far less transparent, as is the Ramokee Skinweaver's outfit in the Polypore Dungeon.

Z-bias has been fixed in NXT client for the Elemental Workshop 4 cosmic puzzle.

Disappearing scenery in Daemonheim has been fixed.



Skills, D&Ds & Minigames


Saradomin brews now all show the amount they heal, visible on mouse-over.

References of 'tortoise shell bowls' have been corrected to 'tortle shell bowls' in the Crafting skillguide.

Slimy eels now give the correct XP when caught.

Stomp will now always drop two crystals in Dungeoneering!

Agility shortcut in Port Phasmatys in now shown on the world map.

An issue with a hint arrow pointing to the wrong location for the Stealing Creation minigame.

Players can now enter Guthixian cache after already completing one today.

Gatherers rings inside Dungeoneering now once again work with Fishing and Farming. Go on, spend some tokens!

Boss rotations and D&D weekly and monthly resets are now auto-tweeted.

An issue where stoves in Varrock palace kitchen were not allowing food to be cooked has been fixed.

The portable fletcher bonus now functions correctly when tipping bolts.

Tipping bolts will now give you a chance to receive the fletching pet.

Making ascension ammo will now activate bonuses such as silverhawks and the skilling backpack.

An issue with The Heart's instance message.

'Access to the Empty Throne Room' has been added to all relevant skill guides.

Evergreen trees on the White Wolf Mountain now correctly give sap.

Augmented superior Morrigan's javelins and throwing axes may now be disassembled before they've completely run out of charge.



Quests, Challenges and Achievements


The 'Impressing the Locals' miniquest is now a Novice difficulty quest, awarding 1 Quest Point. Those who have completed the miniquest do not need to complete it again. This change was made to increase the visibility of the quest and - by extension - the way to access the Eastern Lands.

A typo in Azzanadra's post-Heart of Stone quest dialogue has been fixed.



Other


A gargoyle trapped behind some rocks in the west Wilderness ruins has been rescued.

A typo on the Master camouflage outfit's teleport interface has been fixed.

Scopulus's hunt range has been increased.

The RoTS entry mechanic has been changed to allow for fewer than 4 players. Instance creation remains unchanged and will still require one of your party to spend a Barrows totem. As such, you can now play this content with between 1 and 4 players. Simply standing on any of the platforms with that many players will let you begin.

Araxxor's web shield now correctly reflects damage after using an instakill dart.

A fix has been put in place as an attempt to fix Araxxor's delayed animation on path 3 when charging at the player.

The dragon mace's special attack now increases the special attacks accuracy by 25%.

The dragon mace's special attack now correctly deals between 100-300% damage.

Once the last pedestal has been clicked in the QBD encounter, players will no longer be affected by Time Stop.

Players are no longer able to walk into a cart on Tuai Leit.

Purchasing PoP boots/gloves scrolls from Boni no longer requires 85 Defence. The Defence requirement is still in place for wearing them.

You can now travel to the Uncharted Isles from the quartermaster in Port Sarim, if you have previously visited at least one Uncharted Isle.

Most water barrels in the Arc now function as water sources.

A gnome hut at the Tuai Leit colony no has a lamp examine.

A typo in the Tuai Leit's Own miniquest has been fixed.

Animation timings for placing and checking tortle traps have been shortened slightly. Hunting tortles should now feel closer to box-trapping.

You can now teleport from the Arc islands using Grand Tree seed pods without complaints that you're underground!

Picking up noted and unnoted items will no longer add a duplicate entry for the same item in RuneMetrics loot window.

A typo on Nemi Forest's dead monk has been fixed.

Using the ancient hymnal on the Falador Castle altar now checks for all ranks and genders of White Knight.

A 'Nothing interesting happens' message that appears incorrectly when you use empty bucket on the sandpit in Yanille has been removed.

Dialogue boxes no longer instantly close if an ability is active after killing Snothead in Land of the Goblins.

Held familiar scrolls are no longer lootable by Ironmen when an enemy is killed.

Follower pets will no longer show food bonuses in the pet interface, as only Legendary pets can eat food.

An issue where the warning message was blocked by target information when fighting gelatinous abomination without spiked gauntlets.

A typo seen during the Vorago waterfall phase has been fixed.

A typo in the Boat to the Arc reward chest post-event message has been fixed.

The white tree shoot now has a left-click 'Water' option.

Can no longer apply a weaker anti-poison effect if a stronger effect is already active.

Several spelling errors of the word 'received' have recieved received corrections.

Some unneeded spacing has been cleared up from the skill guide.

Renting or purchasing the Wealth Evaluator will no longer disable keybinds.

Mr Ex has created a noticeboard to commemorate some legends of the Ironman community.

Silverhawk boots can now be recharged while wearing them.

An issue with the 'take all' option on loot and reward crates has been fixed.

Some leftover halloween decorations have been removed and auctioned off at the G.E.

Greorovic's blade juggle attack no longer has a chance to deal damage when it shouldn't be able to.

An issue where opening a chest in Treasure Hunter could cause the multiplier timer to keep resetting in God Wars Dungeon 2 has been fixed.

Light creatures familiar options will no longer re-appear after completing a lap of the Hefin agility course, if you have hide familiar options ticked.

Buying the Revenant Drop Enhancer from the DM rewards shop with a full inventory will no longer charge you DM points.

A problem with buying multiple items at once from a shop.

Amulet of the Forsaken can now be repaired into the new version, allowing it to to be traded again.

The correct revenent pet will now appear when overriding a familiar.
Mystery
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Re: Silver Jewellery | Get Ready for Sliske's Endgame

Bericht door Mystery »

Ik ben benieuwd waar ze dit idee vandaan hebben.. http://services.runescape.com/m=forum/f ... 4,65849511 :fluit: Niet echt denigrerend bedoeld, maar het viel me gewoon op.
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Re: Silver Jewellery | Get Ready for Sliske's Endgame

Bericht door Jelmer »

Ik denk niet dat ik een van de nieuwe sieraden ga gebruiken, eerlijk gezegd. :P
Don’t get too close
It’s dark inside
It’s where my demons hide
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Re: Silver Jewellery | Get Ready for Sliske's Endgame

Bericht door buitje »

Voor thieving, herblore en farming zijn wel fijn. Weet niet hoeveel ik zal gebruiken. Toch leuke update :)
IGN: Kiepedaarp

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Re: Silver Jewellery | Get Ready for Sliske's Endgame

Bericht door Gio »

Mystery schreef:Ik ben benieuwd waar ze dit idee vandaan hebben.. http://services.runescape.com/m=forum/f ... 4,65849511 :fluit: Niet echt denigrerend bedoeld, maar het viel me gewoon op.
Zat ik ook al aan te denken.
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Re: Silver Jewellery | Get Ready for Sliske's Endgame

Bericht door Siddy00 »

Beide updates zijn dan ook gebaseerd op community suggestions. De Dev Blog van OSRS noemt expliciet LoreMasterRS op reddit, ik gok even dat deze update op dezelfde suggestie bouwt.
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Re: Silver Jewellery | Get Ready for Sliske's Endgame

Bericht door Ceecs Clan »

Zilveren juwelen | Bereid je voor op Sliske's Endgame

Met deze update zijn er 12 nieuwe zilveren juwelen. Deze nieuwe juwelen hebben ook enkele handige effecten.

Ook is er nu meer info over de requirments voor de quest Sliske's Endgame die volgende week uitkomt!

Zilveren juwelen

De nieuwe juwelen worden gemaakt met opal, jade en red topaz in een zilveren juweel stukje. Deze kunnen dan worden enchanted met de Lvl 1- 3 Enchant spells voor de volgende effecten en hebben ook charges:

Opal

- Ring of Metamorphosis: Kans op dubbel XP wanneer je vlinders barehanded vangt.
- Headhunter's Sacrifice (bracelet): Kans voor een Slayer task kill dubbel te laten tellen, geen extra XP erdoor.
- Featherfingered Necklace: Kans dat je niet stunned word wanneer je gepakt word met stelen.
- Amulet of Bountiful Harvest: Kans om je seed te houden wanneer je het wilt planten.

Jade

- Ring of Respawn: Kan je 5 keer mee teleporten naar je unlocked respawn points.
- Flamtaer Bracelet: Kan je tempel muren mee bouwen in Shades of Mort'ton.
- Traveller's Necklace: Kan je 5 keer mee naar de Wizards' Tower of de outpost boven Ardougne of zuid van de Eagle's Eyrie naartoe teleporten.
- Botanist's Amulet: Kans om een hoger gedosserde potion te maken.

Red Topaz

- Columbarium Ring: Meer kans op Sunspear effect wanneer je Vyrewatches dood. Gebruikt per kill een charge.
- Headhunter's Thrill (bracelet): Kans voor Slayer kills om niet te laten tellen en toch XP voor te krijgen.
- Necklace of Gluttony: Food dat je eet geeft +100 life points ermee.
- Enlightened Amulet: Kan je 5 keer mee naar de Nexus, Desert Bandit Camp of het Graveyard of Shadows naartoe teleporten.

Sliske's Endgame

De Quest komt er volgende week aan! En heeft de volgende Quests als req: Children of Mah, Nomad's Elegy, Kindred Spirits, Hero's Welcome, One of a Kind and Death of Chivalry

Belangrijke Patch Notes

• Slimy eels geven nu correct XP

• Stomp in Dungeoneering zal nu altijd 2 crystals droppen

• Boss rotations, D&D weekly & monthly resets worden nu auto-tweeted

• Je kan nu food cooken op de stoven in het paleis van Varrock

• Tipping bolts kan nu op portable fletchers en je kan er nu ook Fletch pet door krijgen

• Ascension ammo maken triggered nu voor silverhawks of skilling backpack

• Je kan nu augmented superior Morrigan's javelins & throwing axes dissasemblelen voor ze out of charges zijn

• De miniquest 'Impressing the Locals' is nu een Novice Quest geworden met 1 QP

• Je kan nu ROTS doen met minder als 4 personen

• Arraxor's web shield werkt nu correct nadat je een instakill dart hebt gebruikt

• De Dragon Mace special attack verhoogt nu je special attack accurancy met 25% en geeft nu correct damage tussen de 100 en 300%

• Wanneer QBD sterft en je klikt op de laatste pedal kan je niet meer Time Stopped worden

• Je kan de POP gloves & boots unlocke nu vrij kopen zonder 85 Def

• Je kan nu naar een Uncharted Isles varen vanuit Port Sarim als je al eentje hebt bezocht

• De meeste barrels in The Arc zijn nu water sources

• Het plaatsen en oppakken van tortle traps is nu ietsjes sneller

• Je kan nu teleporten met de Grand Tree seed pods vanuit The Arc

• Ironman kunnen niet meer familair scrolls oprapen van tegenstanders die ze doden in PvP

• Mr Ex heeft nu een noticeboard met achievments van Ironmans

• Revanant drop enchaners kopen in de BH reward shop met een full inventory zorgt niet meer voor dat je punten verliest en geen enchancer krijgt
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