Price Rise & Summer Content

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Lid geworden op: woensdag 5 december 2007, 17:55

Price Rise & Summer Content

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Price Rise & Summer Content

Originele tekst

Hey everyone,

Earlier this week, we announced our plans to raise the prices of membership and premium packages in RuneScape. You have been questioning whether it warrants an increase in price, and we want to do a better job of presenting why we feel RuneScape is good value. This newspost aims to address that.

So, we've put together a compilation of the content that is coming over the summer. Read through, talk to the referenced devs on Twitter to find out more, and feel welcome to watch the livestream dedicated to these updates on 19th April, 16:00 Game Time.

Also, for the past few months, we have been opening up a large number of positions to support the RuneScape team and mobile release. Those are being filled now, so you should see a number of new names contributing to these projects in the near future.

Summer Updates
Elite Dungeons - Mod Orion, Mod Sova & Mod Chaose

Over the summer, we are going to be trying something new in the form of Elite Dungeons. This starts with the Temple of Aminishi, home to the guardian beast Seiryu and its followers.

Afbeelding
Afbeelding


The team really wanted to treat dungeons as experiences, something you explore, fearful of what is around the next corner. That means you can experience Elite Dungeons as a solo player, but beware as this will be incredibly difficult on your own. Alternatively, you can go in with friends, forming groups of up to three players for a slightly less challenging experience. If you are only interested in the plentiful story and lore, then you can enter it in story mode, where the difficulty is lowered. Expect Dungeoneering XP, tokens and new loot for your efforts.



We're going to start with Aminishi in June, but we have already begun work on the second Elite Dungeon for later in the year, with the potential of more in the future. The shot below might give a hint to the second Elite Dungeon, which will continue narratively from the first...
Afbeelding
Player-Owned Farm - Mod Raven, Mod Rowley, Mod Hutch

A player-owned farm has featured in the top 10 of the annual surveys for two years running now. We are crazily eager to do this one.

Most of your time on the farm will be spent nurturing the livestock. You will choose animals to pace in your pens, help them to grow, breed them to create better beasts, check them for XP, sell them at market, or retire them and bring in something bigger and better. Animals will be tradeable, and if you get hold of certain breeds you'll gain access to global buffs for your farming runs and other related skills.



We're planning for lots of rewards that plug into farming and other skills (magic beans are our current favourites), and you will be working towards building up the farm to its full potential and unlocking everything it has to offer.



If you have further ideas, get involved on the Player-Owned Farm Discord

Solak - Mod Ramen and Mod Iago

Solak is coming very, very soon. Expect more information in May's Month Ahead, but Solak offers both duo and seven-player modes. Solak will provide one of the toughest challenges that we have ever offered in RuneScape.

Master Skillcape Perks & Improving 99 Skill Perks - Mod Daze & Mod Erator

The results from the Annual Survey challenged our assumptions and highlighted some projects that we should prioritise. This includes Master Skillcape Perks and the improvement of the existing skillcape perks. We'll be polling you soon on whether you only want perks on current 120 skills, and we will be getting you involved in the nature of any perks, so expect more information soon.

There are also a few projects that you probably want updates on. Group Ironman will have a poll on Monday, asking you about your expectations for the project. The Mining and Smithing team will be transparent throughout the summer about how progress is going. Plus, we are investigating whether we can bring Bank Placeholders forward ahead of the full Bank Rework. It's likely that we will poll you about whether you are okay with this change.

Furthermore, work continues in full force on our Mobile clients for both RS and OSRS. We've made sure to take the time, finesse the product and ensure what we release is the best it can be. This remains one of our number one priorities. Porting a game as full of content and expansive as RuneScape onto mobile has proved to be no simple feat, and we can't wait for you to experience the wonders of portable RS.

Content Update Live Stream - April 17th 17:00 Game Time

If you want to see the above updates in action and have your say in their direction, join us on Twitch next week to get a first-hand look at all our new, upcoming content.

Game Jam

It's Game Jam weekend, which means dozens of devs and thousands of players collaborating on Discord to make potential future content. We have Mod Timbo brainstorming uses for alchemical onyx, Mod Mark looking at alternative uses for shops, and Mod Raven and Mod Osborne competing to make the most quest designs.

Game Jam Discord: https://discord.gg/rs

Use this link to join the Official RuneScape Discord server and chat directly with our mods this weekend whilst they work on various RuneScape updates. If you want to help advise on a certain mods project, or just suggest some Quality of Life Updates, you can do all that and more.

If you're busy and can't join in with the Discord chats, make sure you tune into our GameJam livestreams in order to get an overview of all the projects being worked on during development!

GameJam Live Stream - April 14th 14:00 Game Time

GameJam Live Stream - April 15th 14:00 Game Time

GameJam Live 'Roundup' Stream - April 19th 16:00 Game Time

The above is just the beginning of what we're working on in order to ensure 2018, and onwards, brings you the updates you deserve.

The RuneScape Development Team
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