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QoL Month Poll: Re-runs

Bericht door Bot » woensdag 13 februari 2019, 17:15

QoL Month Poll: Re-runs

Originele tekst

AfbeeldingQoL Month Week 2: Skilling
It's time for our third week of QoL month - Re-runs! This part of QoL month, we're taking a look at previous polled suggestions that didn't quite make it and giving them another chance! We also discuss the options for increasing the rate at which Buckets of Sand may be obtained in further detail.

The schedule for Re-runs Week is as follows:
  • In-game poll live by 15/02
  • In-game poll closes 18/02
Make sure you head over to the Old School Content Suggestions forum, or Reddit (/r/2007scape/) to share your suggestions for Week 3 - Re-Runs! 
AfbeeldingPoll Questions
Poll Question #1
Should the Wilderness ditch be replaced with a barrier that you do not have to click on? This barrier would require confirmation on a warning screen before you may cross to prevent luring.


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Boss Heads and Chambers of Xeric

Bericht door Bot » donderdag 14 februari 2019, 12:05

Boss Heads and Chambers of Xeric

Originele tekst

This week sees the release of increased utility for boss heads and further Chambers of Xeric Chambers changes.
AfbeeldingBoss Heads
As the stacks of boss heads have been building in players' banks, we've received more and more requests to add ways to make them useful, beyond the one-off uses such as re-colouring your Slayer helm. In response, we have made the changes found below to give some additional options.Assembler Effect for the Ranging CapeThose of you who have slain Vorkath enough times to get a Vorkath head drop can now use it on a Ranging cape to give it the same ammo collection rates as Ava's assembler. Until now, the Ranging cape has had the ammo-saving effects equivalent to Ava's accumalator. Bear in mind that you'll need to use Vorkath's head directly onto the cape - using a pre-made Ava's assembler will not work.
Afbeelding
The Dark AltarYou can now sacrifice your excess trophy head drops on Dark Altar to gain Prayer XP. This gives a flat rate of 2,500 XP for each head except Vorkath's which grants 1,000 XP as it's the most common. Using the Dark Altar in this way does not require any Arceuus or other favour and can be done in bulk, hence the reduced XP compared to using Vorkath's head as an Ensouled dragon's head sacrifice - which remains an option.
Afbeelding
AfbeeldingChambers of Xeric QoL
Afbeelding
This update also brings more of the changes we proposed in last month's Chambers of Xeric Revisited blog. We're still not done with the Chambers; in particular, we've yet to address an issue with the Vanguard detailed in the blog, and players have suggested other things they'd like us to improve about the balancing of the Chambers. In the meantime, the following changes have been made:
  • The Great Olm's fire may now be doused with various vessels of water and the Humidify spell.
  • Clue scrolls received in the Chambers of Xeric now count as an additional loot item.
  • Monster Examine may now be cast on monsters within the Chambers of Xeric.
AfbeeldingIn Other News
World RotaLast week we switched the rota to Period A, but we left world 325 open as a second PvP world, as an experiment to see whether there'd be enough traffic for two of them. If this had worked out, we'd have been able to take worlds 324 and 325 out of the rota, and leave them both open as standard PvP worlds, permanently.However, the splitting of the traffic between the two worlds hasn't worked well, and we'd like to end the experiment now. As it's Period A, world 324 will remain open as the standard PvP world, and world 325 will no longer be a PvP world until the rota switches to Period B, on Thursday 21st.
  • Items dropped in the Blast Furnace room will now only ever appear to the person who dropped them. Items dropped at the Wintertodt will behave the same way except empty Vials and Jugs which will be destroyed on drop. Any items awarded by the Wintertodt crates which are dropped, will appear to other players after one minute as usual since most of those items have value, and players commented that they enjoy being able to scavenge each other's unwanted rewards
  • Unfinished Torstol vials are now able to be used in place of a clean Torstol when making Super Combat potions.
  • Veos has been relocated to the Northern part of Port Sarim - replacing the corsairs who are now found at a dock in Rimmington. The Sheared Ram pub in Lumbridge remains the same as there were far fewer complaints that this does not fit thematically.
  • The strange portal that appeared by Port Sarim was removed.
  • The Regen bracelet's effect no longer works in free to play.
  • A typo during the Forgettable tale... quest has been corrected.
  • Scrolls of redirection now correctly check against certain Construction level requirements.
  • Mistakenly redirecting a teleport tablet to where it is currently redirected will no longer consume a Scroll of redirection.
  • Bunnies will no longer stand on top of Tool Leprechauns in the Farming Guild.
  • The shape puzzle interface in the Barrows no longer blocks out the whole screen in resizeable mode. Instead, its filler fades out towards its edges.
  • The Examine text of the Devout boots has been corrected.
  • The Examine text of the Dragon hasta (kp) has been made consistent with other (kp) hastae.
  • An open doorway in Piscarillius can now be walked through.
  • Some floating dirt in the Monkey Madness II caverns now correctly obeys gravity.
  • Some typos in the Wintertodt messaging have been corrected.
  • When collecting items from the take-all section in the gravestone menu, equippable items are now prioritised. This has not changed for Ultimate Ironmen.
Afbeelding
Discuss this update on our official forums, the community-led 2007Scape Reddit, or the community-led OSRS Discord in the #gameupdate channel. For reference on the above content, check out the official Wiki.

Mods Archie, Ash, Bruno, Curse, Ed, Gambit, Ghost, Gee, Kieren, Lenny, Lottie, Mat K, Maz, Munro, Nasty, Roq, Ry, Sween, Tide, Weath, West & WolfThe Old School Team

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6th Birthday and QoL

Bericht door Bot » donderdag 21 februari 2019, 12:05

6th Birthday and QoL

Originele tekst

This week sees the release of OldSchool RuneScape's 6th birthday event and the remaining changes from QoL Combat and Skilling polls!
AfbeeldingOld School's 6th Birthday
Afbeelding
Friday 22nd February marks the 6th anniversary of the launch of Old School RuneScape. It's been a fantastic journey, with player numbers gradually growing to their current highs, as the game carved out its own distinct identity within the RuneScape universe as a fully fledged MMO in its own right. We'd like to thank you all for your support over the years; without the passion of its players, OSRS would never have even existed, and without your perseverance, it would have faded out long ago instead of flourishing as it has.We're marking the birthday with a small holiday event. Beneath the Falador Party Room, in the underground museum, the artisans have opened the exhibition of major updates from the last 12 months, and a selection of RuneScape's familiar faces have gathered for a party.
Afbeelding
The Cook from Lumbridge Castle has appeared in Falador to cater for this party and, in a nod to our oldest quest, he's going to need an assistant. Meet him in Falador, in the museum below the Party Room, and see what he needs. Hint: Bring your own cabbage.There's a cake in it for you. A big one. You'll also get to unlock all the items and emotes from previous years' birthday celebrations.Birthday LivestreamMake sure to join us on our Twitch channel tomorrow (Friday 22nd) at 3pm GMT to further celebrate Old School's 6th birthday! We'll spend this time to look back on the history of Old School. You can also expect lot's of stats and information from Mod Mat K's data segment. Merch Store UpdateTo coincide with Old School's 6th birthday, we're adding lots of new merch to our store alongside the livestream! You can expect some new pins and keyrings from AngelsScapes including a commemorative 6th Birthday Gnome Child.
Afbeelding
AfbeeldingAutocasting and Attack Styles
Following player requests during Combat week of QoL month, these two changes have been made:Autocast OptionsMagical weapons which share the same spell selections will now remember previously chosen spells for autocasting. This means you can switch between your various weapons, knowing that the same spell will be ready when you switch back to your staff or wand! Note that your autocast selection will not be remembered in PvP areas.
Afbeelding
Combat StylesWeapons that share a category (daggers, swords, bows etc.) will now remember the combat style that was used. For example, if you equip a Rune sword and select the Aggressive option before switching to another weapon like a bow and changing style to Accurate, switching back to the Rune sword will retain the Aggressive combat style.
Afbeelding
Here's an example of how the two changes above may interact to be aware of:If you use the Ancient staff on autocast mode, and are on the Ancients spellbook, you can correctly select an ancients spell. If you then switch to a sword, you come off of autocast, and if you switch back you go onto autocast. However, if you switch to, say, a Fire staff which cannot cast ancients, it correctly switches to a melee mode, this then has changed the combat mode for all staves, so re-equipping that Ancient staff will not put it back into autocast mode.
AfbeeldingAutomated Processes
During Skilling week of QoL month, you asked for several processes which require each individual item to be used to happen automatically, so we've made these changes to the processes below. Note that doing each of these manually will still be faster waiting for them to happen automatically to avoid affecting current XP rates. However, the automatic option offers a less click intense method to those who want it. Auto-enchanting jewellery:
Afbeelding
Enchant jewellery spells will now automatically enchant the next items of the same type once the spell has been cast on the first. For example, a player who selects to enchant a Sapphire ring, will have all other Sapphire rings enchanted over time in their inventory. The three processes below will also continue automatically once started:
  • Each step of creating Serum 207
  • Filling Watering cans
  • Splitting Coconuts with a hammer
AfbeeldingOther QoL Changes
The Magic skill guide has had its icons updated to be the relevant spell beside it:
Afbeelding
The following remaining changes from both the Combat and Skilling weeks of QoL month have also been made:
  • Fossil and Ancient Wyverns now drop Volcanic Ash
  • Volcanic ash obtained by mining now scaled to your Mining level. Those go from 1 ash at level 22 Mining to 6 ash at 97 Mining
  • It is now possible to fill Gricoller's can using regular water sources as opposed to only being able to fill it by paying Farmer Gricoller 20 Tithe points
  • Rings of forging are now available to free players and can be bought from other players. Alternatively, you can give Murky Matt in the Grand Exchange 250GP for every Ruby ring you would like to enchant
AfbeeldingIn Other News
The PvP rota is switching over to Period B. On the east of the Atlantic, host the Standard PvP world (W25, UK) and the F2P PvP world (W71, UK). On the west of the Atlantic, host the Bounty Hunter world (W19, USA) and the High Risk PvP world (W37, USA).
  • The Protect Item Prayer icon in PvP worlds has been reverted to its previous icon
  • The behaviour of the Altars in the POH Achievement Gallery was changed
  • Some of the wording for the requirements of Mourning's Ends Part I was changed
  • The message received when cracking eggs into an empty bowl was added to the game filter
  • Players are no longer able to plant Box traps near the ladder to the Ourania altar and items dropped in that area will also not appear to other players
  • Some text was added to the Corsair Curse quest journal to explain where Captain Tock's ship is
  • The Ferocious gloves have been added to the Attack and Defence skill guides
  • It is no longer possible to cast Alchemy on Steel key rings
  • A missing hyphen has been added to Ak-haranu's Exotic Shop
  • Opening the Brimstone chest will now give a loot broadcast in the chatbox to say what has been received
  • A typo that appeared when a Potato cactus was diseased was fixed
  • An outfit for an upcoming event has been added to the Costume Room in players' POHs
  • The Molch infiltrator no longer interferes with players trying to use magical attacks or chinchompas on the lizardman shamans outside Molch
  • The yew trees at the southern side of Melzar's Maze have been restored to their previous layout
  • A NPC appears on Veos' ship when it's moored in Port Sarim to tell players where to find the corsairs
Afbeelding
Discuss this update on our official forums, the community-led 2007Scape Reddit, or the community-led OSRS Discord in the #gameupdate channel.

Mods Acorn, Archie, Ash, Bruno, Curse, Ed, Gambit, Gee, Ghost, Kieren, Lenny, Lottie, Mat K, Maz, Munro, Nasty, Roq, Ry, Sween, Weath, West & WolfThe Old School Team

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QoL Month Poll: Miscellanous

Bericht door Bot » donderdag 21 februari 2019, 17:55

QoL Month Poll: Miscellanous

Originele tekst

AfbeeldingQoL Month Week 4: Miscellaneous
It's time for our fourth week of QoL month - Miscellaneous! For the final part of QoL month we have gathered a plethora of suggestions that didn't quite fit in the previous weeks! We also will include the proposed sand changes discussed last week.

The schedule for Miscellaneous Week is as follows:
  • In-game poll live by 22/02 (dependent on feedback)
  • In-game poll closes 26/02
Make sure you head over to the Old School Content Suggestions forum, or Reddit (/r/2007scape/) to share your suggestions for Week 4 - Other changes! As a quick mention - we are aware of the bug that affected some players shortly after today's update went live, resulting in unwanted combat XP on some accounts. If you were affected by this, make sure to check out this this Tweet and or this forum thread..
AfbeeldingPoll Questions
Poll Question #1
Should the Achievement Diary requirement that asks players to complete a round of the Trouble Brewing minigame be changed to only require they enter the lobby instead? The requirements to start Trouble Brewing will not be affected.


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Crack the Clue II and Treasure Trails Expansion

Bericht door Bot » vrijdag 22 februari 2019, 17:55

Crack the Clue II and Treasure Trails Expansion

Originele tekst

AfbeeldingCrack the Clue 2
In 2016 we saw the release of Crack the Clue. After 12 gruelling months of theorising, searching and inspecting pixels, the Helm of Raedwald was finally found! Congratulations once again, Pikachu Yip! The time has come to bring you the sequel to your favourite clue-seeker event with Crack the Clue 2. Gather your friends and spades and delve into the depths of Gielinor to uncover hidden treasures from a secret organisation.
Similar to the last clue-seeker event, over the course of the next couple of weeks we will be releasing hints to help Crack the Clue. These clues will be solvable in game allowing you to unlock a piece of a brand-new set of cosmetic gear!
Once all clues have been released, the information they provide can be combined to create an especially challenging mystery. The first player to successfully solve it will be forever commemorated in the game. All players who are able to complete the clue will also receive the final piece of equipment to complete the set!
For all things Crack the Clue, be sure to follow our dedicated Clue-hunting Discord, and Reddit as well as our Official Twitter, Instagram, and FaceBook accounts.
To kick things off, here is the clue for the first week:
Afbeelding
AfbeeldingTreasure Trails Expansion
Back in July 2016, we released a Treasure Trail Expansion that included Master Clues, new types of challenges, and new rewards. This year we want your help in shaping a new expansion for Treasure Trails. We welcome all feedback, design ideas, and suggestions to help make this expansion to Treasure Trails one of the best yet. Player Designed ContentWe want this expansion to be about your feedback, your suggestions, and your designs. For full transparency, everything listed below are just ideas that we have come up with and we would really like to incorporate player designed content as much as possible in this Treasure Trails expansion.
Afbeelding

Please submit your ideas and designs on the following thread here or email them to OldSchoolCommunity@Jagex.com with design attachments as a JPEG file, including your display name (the name of your character in-game) and using the subject line Treasure Trails Expansion. Players whose design we use for rewards, puzzles, and challenges will have their display name forever commemorated on the noticeboard in Watson's house.So get your ideas out there and let's make this expansion all about you, the players!New Clue Tier (Beginner Clues for F2P)We want clue scrolls to be enjoyed by everyone so we would like to add a Beginner Clue. This short 1-3 step clue will be accessible to both F2P and P2P players and will offer some F2P clue challenges and rewards that you can help design and shape. With Beginner Clue Scrolls, we would like to add a clue scroll tutor to teach new F2P players all about clue scrolls and how they work. Along with the tutor, at the end of X Marks the Spot, players will be given an additional reward of a beginner clue scroll and directed to talk to the new clue tutor to learn more about them. Players who have already completed the quest will still be able to claim the clue. Please note that Easy, Medium, Hard, Elite, and Master clues will remain members only. New Clue PuzzlesFollowing on the success of some of our bigger updates these past couple of years, we would like to add new slider puzzles featuring images of those updates. We would also like to add a completely new puzzle type that could be obtained in Hard, Elite, and Master clues. We are open to any suggestions for challenging puzzles for these clues tiers and for new design images for slider puzzles.
Afbeelding
Re-Rolling Clue StepsSome clue steps require levels that a player hasn't reached or items that they cannot afford. As an alternative, if a player were to do a specific number of clues, they will unlock a re-roll ability for that clue scroll tier. For example, should a player complete a set number of easy clue scrolls, they unlock 1 re-roll for an easy clue scroll step. This re-roll will generate a new step in the place of the current active step on the clue. There is no guarantee that the new step generated will be easier than the step that was skipped.Stackable Clue Scrolls and Reward CasketsWe would like to offer you the ability for players to have more than one clue of the same type in either their inventory or bank. Players will still be able to only complete one clue of each tier at a time. Along with stacking clue scrolls we would like to offer stackable caskets. Upon completion of a clue, the casket you receive can be stored in your bank or inventory and opened at a later time. This will not affect you receiving another casket when completing another clue scroll.
Afbeelding
Expansions to Existing TiersThere's also the option to add new clues rewards to the existing tiers of clue scrolls, and we'd like you all to come up with and design some content for these rewards. Here are some of our ideas below:
  • Cape of Skulls
  • Pirate Outfit
  • Dragonhunter Crossbow Recolours
  • Gilded Dragonhide Set
  • Sandwich Lady Outfit
  • Gnome Scarf Recolours
  • Heraldic Platebodies
  • Runes Cape
  • Gilded Battleaxe
  • Beekeeper Outfit
  • Double Sai
  • Spiked Manacles (footwear slot)
  • Blessed D'hide Shields
  • Wieldable Balloon Animal
  • Wolf Mask and Cloak
  • Staff of Bob the Cat
Afbeelding
Treasure Trails Mimic BossAdditionally, we can add a roll to Treasure Trails in which your casket has a chance at becoming a Mimic that you must defeat in order to receive your reward. This Mimic boss will be found on Elite and Master clue caskets and will give you a warning before proceeding to fight it. Upon defeating the Mimic, you will be greatly rewarded. We'd love your suggestions on the boss fight, any reward ideas, and design concepts.Clue Scroll Graphic ChangesWe would also like to include a graphical change to the way clue scrolls look in your inventory and bank. This is to make it easily distinguishable between the tiers of clue scrolls. We welcome any designs on helping make clue scrolls easier to identify.
Afbeelding
Discuss this announcement on our official forums, the community-led 2007Scape Reddit, or the community-led OSRS Discord in the #old-school channel. For reference on the above content, check out the official Wiki.

Mods Acorn, Archie, Ash, Bruno, Curse, Ed, Gambit, Ghost, Gee, Kieren, Lenny, Lottie, Mat K, Maz, Munro, Nasty, Roq, Ry, Sween, Tide, Weath, West & WolfThe Old School Team

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Song of the Elves Poll Blog: Main Content

Bericht door Bot » maandag 25 februari 2019, 18:20

Song of the Elves Poll Blog: Main Content

Originele tekst

AfbeeldingSong of the Elves Poll Blog: Main Content
Afbeelding
Welcome to the revised version of the first Song of the Elves blog where we have amended the questions following feedback from the first version. Here, we'll be pitching the questions you can expect to see in the poll booths tomorrow (26/02/2019)! All of these questions are for the main pieces of content and rewards. A second blog and in game poll will be posted held soon for all of the smaller features and rewards in and around Prifddinas.If you want to learn more about the initial announcement of Song of the Elves, we recommend you check out the reveal blog.The poll for the below questions will be live tomorrow (26/02/2019) and closed on Friday (01/03/2019).ChangelistHere is the list of changes made to the original version of the blog which feature in this revised version:
  • The question offering a herb patch was removed
  • A chest for storing items outside the Gauntlet was added
  • The set effect for Crystal armour was buffed and applied to individual pieces
  • Crystal armour piece degradation was changed to have uncharged versions
  • Crystal tools degradation was changed to have uncharged versions
  • Clarification on PvP death behaviour for Crystal armour and tools was added
  • Crystal tools questions were split to be polled separately
  • An image of the Prifddinas gates was added with some words from the Art Team
  • Other minor clarifications and rewording
  • A section for other considerations was added to the bottom
AfbeeldingThe Quest
You think you're the hero of this story, but you're not... - Lord IorwerthBig things have small beginnings. Sixteen years ago, the Plague City quest was added to RuneScape. This quest marked the beginning of the fabled elf quest series, the oldest and longest quest series in the game. From elven rebellions to Dark Lords, the series has told a thrilling story with many twists and turns. Now, after all of these years, it's finally time for this story to come to its conclusion with Old School RuneScape's newest Grandmaster quest, Song of the Elves!Song of the Elves will see you team up with a range of characters from across the series to finally put an end to the schemes of Lord Iorwerth and King Lathas. Do not expect this to be easy - you will face challenging puzzles and deadly foes as you fight to bring peace to the elven lands.That's all we're going to say about Song of the Elves for now, as we don't want to ruin the surprises of the quest. However, you can be sure that it will be an epic adventure unlike any other.Poll Question #1
Should the Song of the Elves quest be added to Old School RuneScape?

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QoL and CoX Changes

Bericht door Bot » donderdag 28 februari 2019, 12:05

QoL and CoX Changes

Originele tekst

This week sees the release of several changes and tweaks from the Skilling, Re-run and Miscellaneous weeks of QoL month. Previously promised Chambers of Xeric changes are also included.
AfbeeldingQoL Changes
The changes listed in this post wrap up everything that was polled in both Skilling week and Re-run week, minus the Special Attack Orb change which has been held back for further testing. We are now looking to make a start on the changes from the final month: Miscellaneous. The first of these (regarding the Expert mining gloves) is included below:Prayer Skill GuideThe Prayer skill guide now shows the icon for each prayer rather than a holy symbol.
Afbeelding
Dragon DefenderThe Dragon defender has been updated to appear red rather than pink.
Afbeelding
Hespori Growth IndicatorA plant has been added to indicate when the Hespori is fully grown in the Farming guild. When the plant by the Hespori's cave entrance is sprouted and open, this means the Hespori is ready to be fought or has been killed but not yet looted.
Afbeelding
Expert Mining GlovesThe Expert mining gloves effect now also works when mining Amethyst - giving a chance for the rock to avoid depleting.
AfbeeldingChambers of Xeric Changes
This update brings the last of the changes from the Chambers of Xeric blog we published last month. Although that blog proposed an update to the energy wells in the Chambers, that wasn't so well received, so we're not proceeding with it for now. It can be polled in future if players do turn out to want it. We're also no longer pushing the idea of Xeric's Wards, the items that would earn you the right to avoid an undesirable boss room, at least for now.However, players did make some additional requests in response to the blog. In particular, we'd like to adjust how the Chambers of Xeric scales its NPCs' combat stats and points to suit each party. The current behaviour is to look at the average combat stats of the party members. This has led to parties being disadvantaged if a pure member drags down their averages. We'd like to change it so that it looks at the highest combat stats of any party member, rather than the average ones. For solo trips this won't make a difference, but mixed parties will no longer be so disadvantaged by including pures. That change hasn't been ready for this week's update, but we hope to launch it in early March.
Afbeelding
The Ice DemonThe following changes have been made to improve the experience of facing the Ice Demon room within the Chambers of Xeric:
  • Trees found within the Ice Demon room in Chambers of Xeric are now less likely to fall
  • Players will now receive more wood than before when successfully chopping trees within the room based on Woodcutting level
  • As trees in CoX can now give more wood than before, the Woodcutting XP gained per item of kindling has been reduced slightly
  • The Ice Demon's defences are now lower than before and its magic defence behaviour has also been changed, making it weaker to spells overall including it's additional weakness to fire spells
Other
  • In Challenge Mode, the 5k bonus points are now added to the team's reward
AfbeeldingPremier Club Gold Ending Soon!
Afbeelding
Premier Club 2019 Gold membership will be no longer available after Sunday March 3rd, at 23:59 Game Time. Don't miss the chance to get our best value membership offer while you can if you haven't already!
AfbeeldingIn Other News
Pures: The forum thread for posting your details regarding unwanted XP gained after last week's update has been closed. We are still investigating ways to fix the issue for affected accounts - we will give updates on the situation as it develops.
  • Clan Wars and Pest control no longer reset the player's autocast spell when they leave
  • Items which are Never protected on death, such as Bounty Hunter Emblems, will now also be lost on death when noted
  • Players may now toggle fake XP drops in the Configure XP Drops interface
  • It is now possible to break rings of forging to reset their charges back to 140 without having to use the ring up fully for it to break. It now works the same way as rings of recoil and the Slayer bracelets work
  • Konar will no longer assign Black, Red, Blue or Green dragons within the Kourend Catacombs if the player has under 100 combat
  • Konar will no longer assign Fire giants in the Waterfall Dungeon to players who haven't yet completed the Waterfall Quest
  • A bit of wall sticking out of one of the Skeletal Mystic's rooms in the Chambers of Xeric has been removed
  • Tweaks to the Vanguard's reset mechanic have been made to ensure they are reset correctly
  • An issue where mobile users who had connection issues while logging in and were not recognised to have a username has been addressed
  • Fully Grown Oak trees grown in the farming guild now have their foliage
  • Damage is no longer taken from bloated swamp toads placed by other players
  • A stray block tile at Brutal Black Dragons was removed
  • Clarity was added to the Desert Diary task for Dust Devils
  • A typo in Konar's hints was fixed
  • A typo in the Falador party room was fixed
  • The AOE sound from the Electric Hydra pet was removed
  • The weight of the Wreath has been reduced from 5KG... it's just a few leaves
  • A message relating to Gricoller's Watering Can was fixed
  • The message for being protected from a Drake's breath by an antifire potion was added to the game filter
  • The Rune pouch is now also given first when withdrawing from gravestones, similar to armour. This does not affect UIM
Afbeelding
Discuss this update on our official forums, the community-led 2007Scape Reddit, or the community-led OSRS Discord in the #gameupdate channel. For reference on the above content, check out the official Wiki.

Mods Acorn, Archie, Ash, Bruno, Curse, Ed, Gambit, Ghost, Gee, Kieren, Lenny, Lottie, Mat K, Maz, Nasty, Roq, Ry, Sween, Tide, Weath, West & WolfThe Old School Team

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Lid geworden op: woensdag 5 december 2007, 17:55

Bug: Twisted Bows

Bericht door Bot » donderdag 28 februari 2019, 14:45

Bug: Twisted Bows

Originele tekst

AfbeeldingBug: Twisted Bows at the Farming Guild
At the time of thes week's update (11:30 GMT - 28/02/2019), a bug entered the game whereby a Twisted bow spawn was added close to the Farming Guild in Kebos. As a result, an unknown number (we are working on this) of Twisted bows entered the game unfairly. Very shortly after (before the hour was out), this was hotfixed to no longer have an option to be picked up or Telegrabbed. 13:35: The game has been turned off while we examine our options and work with various teams to decide what happens next. Rolling back the game is one such option we are considering. More on this will be posted as the situation develops.
Afbeelding
Mods Acorn, Archie, Ash, Bruno, Curse, Ed, Gambit, Ghost, Gee, Kieren, Lenny, Lottie, Mat K, Maz, Nasty, Roq, Ry, Sween, Tide, Weath, West & WolfThe Old School Team

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Crack the Clue 2: Week 2

Bericht door Bot » donderdag 28 februari 2019, 16:05

Crack the Clue 2: Week 2

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AfbeeldingCrack the Clue 2: Week 2
In 2016 we saw the release of Crack the Clue. After 12 gruelling months of theorising, searching and inspecting pixels, the Helm of Raedwald was finally found! Congratulations once again, Pikachu Yip! The time has come to bring you the sequel to your favourite clue-seeker event with Crack the Clue 2. Gather your friends and spades and delve into the depths of Gielinor to uncover hidden treasures from a secret organisation.
Similar to the last clue-seeker event, over the course of the next couple of weeks we will be releasing hints to help Crack the Clue. These clues will be solvable in game allowing you to unlock a piece of a brand-new set of cosmetic gear!
Once all clues have been released, the information they provide can be combined to create an especially challenging mystery. The first player to successfully solve it will be forever commemorated in the game. All players who are able to complete the clue will also receive the final piece of equipment to complete the set!
Our last clue can be found on the following blog

Here is the clue for week 2:
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For all things Crack the Clue, be sure to follow our dedicated Clue-hunting Discord, and Reddit as well as our Official Twitter, Instagram, and FaceBook accounts.
Mods Acorn, Archie, Ash, Bruno, Curse, Ed, Gambit, Ghost, Gee, Kieren, Lenny, Lottie, Mat K, Maz, Nasty, Roq, Ry, Sween, Tide, Weath, West & WolfThe Old School Team

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Deadman: Spring Finals and Summer Season

Bericht door Bot » vrijdag 1 maart 2019, 17:35

Deadman: Spring Finals and Summer Season

Originele tekst



The Deadman Spring Finals which begins on Saturday 23rd March and concludes on Saturday 30th March. The Summer Season begins on Saturday 30th March as the Spring Finals end, so in this newspost we'll tell you about what changes to expect for the Spring Finals and the Summer Season.

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The Spring Finals sees the top players from the Spring Season invited to compete for $32,000 in prize money. Players will receive their invitations directly to their RuneScape message centre.

Spring Finals Changelog and Key Information
  • The Spring Finals begin at 3pm on Saturday 23rd March and will conclude with the Permadeath stage which begins at 8pm on Saturday 30th March.
  • The Spring Finals will be held live at ESL Studio in Leicester on Saturday 30th March. This will not be a ticketed event.
  • The final 1v1 section of the Finals will include the last 256 surviving players of the Permadeath stage, rather than the previous top 128. The structure is as follows:
    • Bracket 1: 256 players | 128 Arenas
    • Bracket 2: 128 players | 64 Arenas
    • Bracket 3: 64 players | 32 Arenas
    • Bracket 4: 32 players | 16 Arenas
    • Bracket 5: 16 players | 8 Arenas
    • Bracket 6: 8 players | Quarter-final
    • Bracket 7: 4 players | Semi-final
    • Bracket 8: 2 players | Final
  • Players will no longer be able to create a Ring of Suffering.
  • The following are changes from previous finals that still apply:
    • The Ancient Warriors armours are not available in-game.
    • Dragon limbs are 4 times more common to drop from Rune Dragons.
    • Items that are manually dropped by players cannot be picked up or traded whilst they are in the arenas. Healing supplies will not be dropped on death.
    • A slow ticking fog will begin to chip away at players health in order to prevent intentional stalling.
    • Once only one player remains in an arena they will automatically be teleported onto the next bracket. You will have a short period of time in which to loot from your opponent.
    • Players who are successful at progressing beyond the first bracket will have their inventory wiped of supplies (food and potions) and we will be providing a set number of food and potions potions to even the competition outside of gear upgrades that they have obtained along the way.
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Summer Season Changelog and Key Information
  • The Summer Season begins at approximately 10pm on Saturday 30th March and will end on Thursday 2nd May.
  • More potions have been added to the Bounty Hunter store. The following potions added are:
    • Super Combat - cost 30000 points
    • Extended Antifire - cost 5000 points
    • Zamorak Brew - cost 25000 points
    • Antidote ++ - cost 3000 points
  • In a weekly basis, different NPCs will have double drops for their uniques:
    • Week 1 - Revenants
    • Week 2 - Barrows
    • Week 3 - Godwars Bosses
    • Week 4 - Wildy Bosses
  • Players will all unlock the following on set days during the Summer Season:
    • Day 7 - Quests, Barrows, and 6 hour immunity
    • Day 14 - Ancient Magicks
  • Previously, we've disallowed swapping from the main game to Deadman Mode. In the Deadman Summer Season, we'll be lifting the banhammer - allowing players to swap as they please. Note that we will not be providing any swapping services and players are advised to do so at their own risk. All other rules will still apply and remain unchanged.
AfbeeldingWhere to Watch Deadman
The Deadman Spring Finals and the Deadman Summer Season brings with it hours of content to watch and enjoy. Get to the Twitch directory and you'll find lots of dedicated Old School streamers broadcasting the slaughter of their enemies.

Watch the action of the Spring Finals Permadeath stage from the official OldSchoolRS Twitch channel OldSchoolRS Twitch channel.

Watch Old School streamers on the Old School RuneScape Twitch directory.
AfbeeldingAfbeeldingThe Players On Stage
This Deadman Spring Finals we will be increasing the amount of players on stage from 4 to 6.
  • Mmorpg
    • Deadman Experience: Played in the last 7 tournaments
    • Predicated placement this tournament: At least 1v1s
    • Follow: Twitch
  • Fools Justice
    • Deadman Experience: Played in every tournament
    • Predicated placement this tournament: At least 1v1s
    • Follow: Twitter
  • SoloMission
    • Deadman Experience: Played in the last 5 tournaments
    • Predicated placement this tournament: At least 1v1s
    • Subscribe: YouTube
  • Manked
    • Deadman Experience: Played in every tournament
    • Predicated placement this tournament: Final 4
    • Follow: Twitch
  • Psych
    • Deadman Experience: Played in every tournament
    • Predicated placement this tournament: Final 4
    • Subscribe:YouTube
  • Skill Specs
    • Deadman Experience: Played in every tournament
    • Predicated placement this tournament: At least 1v1s
    • Follow: Twitch
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We want to thank you for your patience regarding the wait-time on this blog. We understand that this Spring Finals and Summer Season may be missing some key updates that you all have previously suggested. We want to assure you that we will be looking into assessing our development time for the Autumn Season. Good luck to all of you in your quest for Deadman domination!

Mods Acorn, Archie, Ash, Bruno, Curse, Ed, Gambit, Gee, Ghost, Kieren, Lenny, Lottie, Mat K, Maz, Nasty, Roq, Ry, Sween, Tide, Weath, West & Wolf

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Treasure Trails Expansion Poll Blog

Bericht door Bot » woensdag 6 maart 2019, 15:20

Treasure Trails Expansion Poll Blog

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AfbeeldingTreasure Trails Expansion Poll Blog
Welcome to the Treasure Trails Expansion Poll blog! In the coming days, we'll be polling an expansion to Treasure Trails. Back in July 2016, we released a Treasure Trails Expansion that included Master Clues, new types of challenges, and new rewards. After the announcement post on Friday the 22nd of February, we went through hundreds of your designs, suggestions, and feedback regarding the upcoming Treasure Trails Expansion. The Old School team agrees that this expansion is set to be one of the best yet!The poll for the below questions will be live on Friday (08/03/2019) and will close on the following Monday (11/03/2019).Changelog
This is a revised version of a previous blog post. We have made the following changes based on your feedback:
  • Beginner Clues will not be required to hand into Watson for a Master Clue
  • Stackable Clues now refer to Multiple Clues to better fit the description of the change to clue scrolls
  • Multiple Clues now have a cap of 5 per tier
  • Multiple Clues now have a new polled option in regards to drop rates
  • Removal of the warning message for the Mimic Boss fight when opening reward casket
  • Addition of the Mimic Boss fight to be unlockable by talking to an NPC rather than being forced upon players
  • Addition of stats and descriptions regarding polled rewards
AfbeeldingBeginner Clue Scrolls
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This short 1-3 step clue will be accessible to both F2P and P2P players and will offer F2P clue challenges and rewards . Following your feedback , this clue scroll will not be part of the requirements to obtain a master clue scroll from Watson.

Alongside Beginner Clue Scrolls, there will be a new tutor to teach new F2P players how clue scrolls work and where to obtain them . In addition, at the end of the X Marks the Spot Quest, players will now be rewarded with a Beginner Clue Scroll and directed to talk to the new clue tutor to learn more about them. Players who have already completed the quest will still be able to claim their Beginner Clue Scroll Reward.

Please note that Easy, Medium, Hard, Elite, and Master clue scrolls will remain members only items.
AfbeeldingNew Clue Puzzles
These new clue puzzles will include new slider puzzles designed by the Old School Community. Most of the designs are focused on highlighting some of our successful updates over the past few years. These new slider puzzles will appear in all clues tiers that currently have a potential to receive a slider puzzle.

Some of the new slider puzzles feature designs inspired by:
  • Raids I: Chambers of Xeric
  • Theatre of Blood
  • Vorkath
AfbeeldingMore Rewards
We had numerous designs and ideas from you for new clue rewards. After sifting through hundreds of ideas the following rewards will need to pass a poll before being put into game. They are as follows:

Cape of Skulls
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  • This cape would skull the player when worn. Just like Amulet of Avarice, when equipping the cape players would be given a warning. The skull will be applied until the cape is unequipped, at which point the skull will disappear after twenty minutes.
  • The cape would have the same stats as an Obsidian Cape.
  • Provides the following stats:
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Spiked Manacles (footwear slot)
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  • This barefoot style footwear will have stats comparable to Climbing boots but with a +4 strength bonus and no defence bonuses or quest requirement.
  • Provides the following stats:
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Blessed D'hide Shields
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  • These shields will have stats comparable to a Black d'hide shield but with +1 prayer bonus. They will come in Guthix, Saradomin, Zamorak, Ancient, Armadyl, and Bandos styles to match the blessed dragonhide armour currently in game.
  • Provides the following stats:
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Fremennik Kilt
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  • This stylish kilt will have stats comparable to Iron platelegs but with +1 strength bonus.
  • Provides the following stats:
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3rd Age Druidic Set
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  • This will be the final set in the 3rd age set. The Top and Bottoms will require 65 Prayer and Defence to wear.
  • The 3rd Age Druidic Wreath is not included in the set because it is already obtainable in game via Diango's Toy Store.
  • This set will not include a new 3rd Age Druidic cloak because there is already a 3rd Age cloak in game.
  • Provides the following stats:
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If the Treasure Trails expansion is added to the game, a selection of new rewards will be added. These rewards will either be cosmetic or match the stats of items with similar requirements that already exist in game. These would not be polled individually, but rather be included as part of the Treasure Trails expansion and distributed across all tiers of clue scroll. Here are just some of the new rewards that could appear in your reward casket:
  • Uri's Hat
  • Ranger Tights
  • Obby Maul Ornament Kits
  • Gilded Dragonhide Set
  • Gilded Defender Kit
  • Wolf Mask and Cape
  • Sandwich Lady Outfit
  • Heraldic Platebodies
  • Joint of H.A.M (wieldable)
  • Staff of Bob the Cat
  • Double Sai
  • Jester Cape
  • Gnome Scarf Recolours
  • Gilded Hatchet and Pickaxe
Poll Question #1
Should a Treasure Trails expansion be added to Old School RuneScape? This expansion will include new challenges and new rewards for the existing tiers of clue scrolls as well as a brand new 'Beginner' tier.

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QoL and W45 Changes

Bericht door Bot » donderdag 7 maart 2019, 12:05

QoL and W45 Changes

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This week sees the release of some QoL changes from the Re-run and Miscellaneous weeks of QoL month, some new additions to W45 Deadman Mode and the removal of this year's Birthday Event.
AfbeeldingQOL Changes
The changes listed in this post wrap up everything that was polled in the Re-run week and includes some of the changes from the final QoL month: Miscellaneous.Special Attack Orb
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Clicking on the Special attack data orb will now activate your special attack if you are wielding a weapon which has one. This change only applies to non PvP areas. A PvP area is defined as follows:
  • Duel Arena battle arena
  • PvP world outside safe zones
  • DMM outside Barbarian Assault games and random event zones
  • LMS
  • Castle Wars
  • TzHaar Fight Pit (the PvP one)
  • Clan Wars instanced battles
  • Clan Wars free-for-all arena
  • The Wilderness, not including the Wilderness Ditch buffer zone
Recolour god spell icons
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The God spells found on the standard spellbook have been recoloured to match their relevant Gods.GFX update to Xeric's talisman
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Xeric's amulet both charged and uncharged have now been graphically updated. This update also affects the mounted version of the talisman in any player's POH.One-off payment on Saniboch
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Players may now pay a one-off fee to enter the Brimhaven dungeon from Saniboch for 1,000,000 coins.'Pay' option on SanibochLeft clicking on the Brimhaven dungeon entrance now automatically attempts to pay Saniboch for entry. If you have the coins with you to buy permanent access, you will also be offered this.Remove cap on dark totem pieces

Players may now continue to gain Dark Totem pieces in order even if they have not combined their existing pieces.
If you already have an incomplete set of dark totem pieces, the game will attempt to select a piece that will complete the set. This means that the chance of completing your set has not been made harder by this update.Expand GE history to 40The Grand Exchange history list now extends to 40 previous listings instead of 20.
AfbeeldingW45 Deadman Mode
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Permanent Deadman World 345 now has a Grand Exchange! Please note that this world will become inaccessible right after the update to enable devs to do live testing on the Grand Exchange. It should come back online for you shortly after testing with the Grand Exchange and other changes that you can find listed below:Emblems
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NPCs above 100 combat now have a chance of dropping tier 5 emblems.
The drop rate of Tier 1 emblems on wilderness slayer tasks has been greatly improved. This now matches that of Seasonal/Tournament worlds. Broken items on PvP deathThe broken item system has been brought into Permanent Deadman. As on PvP worlds, throughout most of the game world, items with a 'broken' version will now be broken on death, with the PKer receiving coins based on the repair price. Speak to Perdu to repair your broken kit. Please note, in deeper Wilderness areas, above level 20, the standard behaviour still applies whereby untradeable items are turned into a small quantity of coins for the PKer.Looting Bag
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On a Permanent Deadman world, players may put things into the looting bag anywhere outside guarded zones. This now matches the functionality in Seasonal/Tournament worlds.Temple Trekking / Burgh de Rott Ramble
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The Temple Trekking / Burgh de Rott Ramble mini-game is now available, this gives players access to the rewards as well as the Lumberjack outfit.
The clue that requires the lumberjack outfit has not been re-enabled.Slayer XP in instanced Slayer boss roomsAlthough training in instanced areas does not normally give XP on Deadman worlds, some Slayer XP for killing the Grotesque Guardians and Alchemical Hydra will now be awarded as those creatures die.Seed boxThe seed box is now able to be purchased from Farmer Gricoller.
When killed via PvP, the seed box will attempt to move its contents to your bank before the loot is distributed to the PKer. This means any stacks of seeds in the seed box will be possible to be acquired as part of the bank key.
AfbeeldingSong of the Elves: Rewards and Extras
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We're proud to announce that everything from the first Song of the Elves poll passed in the polls, meaning the quest and main content will go into game this summer!Now's our chance to go more in depth with the smaller rewards and features you would like to see from Prifddinas. A second poll blog will be posted soon with the top suggestions and ideas for minor content in the Crystal City. If you would like to get involved and potentially have your ideas made reality in Old School, get involved in the discussion on Reddit, Twitter, and the Official Forums.You may remember that we decided not to poll Crystal armour in the first poll as you weren't happy with the final design (in terms of stats and set effect) and neither were we. To make sure we get it right, we're also holding a separate discussion on separate threads on Reddit, Twitter and the Official Forums. Alternatively you can email in your suggestions to OldSchoolCommunity@Jagex.com. The deadline for all suggestions is Friday the 29th of March.
AfbeeldingIn Other News
The PvP World Rota is switching over to Period A. On the east of the Atlantic, host the Bounty Hunter world (W18, UK) and the High Risk PvP world (W43, Germany). On the west of the Atlantic, host the Standard PvP world (W24, USA) and the F2P PvP world (W117, USA).
  • Old School RuneScape's 6th Birthday Event has been removed. The birthday event rewards will be available again on our next birthday.
  • A graphical issue with one of the ladders within the essence mine has been fixed.
  • Confirming an offer in the GE multiple times will no longer add multiple entries to the GE History.
  • A message has been added for when a player receives a Golden tench.
  • A bug regarding items kept on death has now been patched.
  • Chambers of Xeric scaling will now be based on the player with the highest combat level rather than the average. This is means that if a team of level 80 players takes someone with 126 combat, their raid will be scaled around 126 combat rather than their average which would be much lower and would in turn give them fewer points.
  • On Friday 8th March at 5pm Game Time, we are delighted to be celebrating International Women's Day. We have teamed up with the IAMA team on Reddit, and a group of female JMods will be online and answering questions about their careers and the games industry, we hope to have you tune in!
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Discuss this update on our official forums, the community-led 2007Scape Reddit, or the community-led OSRS Discord in the #gameupdate channel. For reference on the above content, check out the official Wiki.

Mods Acorn, Archie, Ash, Bruno, Curse, Ed, Gambit, Ghost, Gee, Husky, Kieren, Lenny, Lottie, Mat K, Maz, Nasty, Roq, Ry, Sween, Tide, Weath, West & WolfThe Old School Team

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